Merge remote-tracking branch 'upstream/master' into Playerbot

# Conflicts:
#	modules/CMakeLists.txt
This commit is contained in:
bash
2025-10-25 00:48:25 +02:00
90 changed files with 565 additions and 555 deletions

View File

@@ -2124,7 +2124,7 @@ void InstanceMap::CreateInstanceScript(bool load, std::string data, uint32 compl
if (instance_data)
isOtherAI = true;
// if Eluna AI was fetched succesfully we should not call CreateInstanceData nor set the unused scriptID
// if ALE AI was fetched succesfully we should not call CreateInstanceData nor set the unused scriptID
if (!isOtherAI)
{
InstanceTemplate const* mInstance = sObjectMgr->GetInstanceTemplate(GetId());
@@ -2138,7 +2138,7 @@ void InstanceMap::CreateInstanceScript(bool load, std::string data, uint32 compl
if (!instance_data)
return;
// use mangos behavior if we are dealing with Eluna AI
// use mangos behavior if we are dealing with ALE AI
// initialize should then be called only if load is false
if (!isOtherAI || !load)
{