mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-31 01:23:47 +00:00
fix(Core/AuctionHouse): Implemented sorting. Based on @r00ty-tc work. (#9011)
Fixes #8728
This commit is contained in:
@@ -16,7 +16,6 @@
|
||||
*/
|
||||
|
||||
#include "AsyncAuctionListing.h"
|
||||
#include "AuctionHouseMgr.h"
|
||||
#include "Creature.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "Opcodes.h"
|
||||
@@ -64,7 +63,7 @@ bool AuctionListItemsDelayEvent::Execute()
|
||||
bool result = auctionHouse->BuildListAuctionItems(data, plr,
|
||||
wsearchedname, _listfrom, _levelmin, _levelmax, _usable,
|
||||
_auctionSlotID, _auctionMainCategory, _auctionSubCategory, _quality,
|
||||
count, totalcount, _getAll);
|
||||
count, totalcount, _getAll, _sortOrder);
|
||||
|
||||
if (!result)
|
||||
return false;
|
||||
|
||||
@@ -18,10 +18,8 @@
|
||||
#ifndef __ASYNCAUCTIONLISTING_H
|
||||
#define __ASYNCAUCTIONLISTING_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "EventProcessor.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "ObjectGuid.h"
|
||||
#include "AuctionHouseMgr.h"
|
||||
|
||||
#include <mutex>
|
||||
|
||||
class AuctionListOwnerItemsDelayEvent : public BasicEvent
|
||||
@@ -43,8 +41,10 @@ private:
|
||||
class AuctionListItemsDelayEvent
|
||||
{
|
||||
public:
|
||||
AuctionListItemsDelayEvent(uint32 msTimer, ObjectGuid playerguid, ObjectGuid creatureguid, std::string searchedname, uint32 listfrom, uint8 levelmin, uint8 levelmax, uint8 usable, uint32 auctionSlotID, uint32 auctionMainCategory, uint32 auctionSubCategory, uint32 quality, uint8 getAll) :
|
||||
_msTimer(msTimer), _playerguid(playerguid), _creatureguid(creatureguid), _searchedname(searchedname), _listfrom(listfrom), _levelmin(levelmin), _levelmax(levelmax), _usable(usable), _auctionSlotID(auctionSlotID), _auctionMainCategory(auctionMainCategory), _auctionSubCategory(auctionSubCategory), _quality(quality), _getAll(getAll) { }
|
||||
AuctionListItemsDelayEvent(uint32 msTimer, ObjectGuid playerguid, ObjectGuid creatureguid, std::string searchedname, uint32 listfrom, uint8 levelmin, uint8 levelmax,
|
||||
uint8 usable, uint32 auctionSlotID, uint32 auctionMainCategory, uint32 auctionSubCategory, uint32 quality, uint8 getAll, AuctionSortOrderVector sortOrder) :
|
||||
_msTimer(msTimer), _playerguid(playerguid), _creatureguid(creatureguid), _searchedname(searchedname), _listfrom(listfrom), _levelmin(levelmin), _levelmax(levelmax),_usable(usable),
|
||||
_auctionSlotID(auctionSlotID), _auctionMainCategory(auctionMainCategory), _auctionSubCategory(auctionSubCategory), _quality(quality), _getAll(getAll), _sortOrder(sortOrder) { }
|
||||
|
||||
bool Execute();
|
||||
|
||||
@@ -61,6 +61,7 @@ public:
|
||||
uint32 _auctionSubCategory;
|
||||
uint32 _quality;
|
||||
uint8 _getAll;
|
||||
AuctionSortOrderVector _sortOrder;
|
||||
};
|
||||
|
||||
class AsyncAuctionListingMgr
|
||||
|
||||
Reference in New Issue
Block a user