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chore(Core/Misc): Some cleanup (#19970)
* remove weird blanks * update if * ) ) to )) * missed some ) ) * now switch * .
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@@ -813,7 +813,7 @@ class spell_sindragosa_s_fury : public SpellScript
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if (ResistFactor > 0.9f)
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ResistFactor = 0.9f;
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uint32 damage = uint32( (GetEffectValue() / _targetCount) * (1.0f - ResistFactor) );
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uint32 damage = uint32( (GetEffectValue() / _targetCount) * (1.0f - ResistFactor));
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SpellNonMeleeDamage damageInfo(GetCaster(), GetHitUnit(), GetSpellInfo(), GetSpellInfo()->SchoolMask);
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damageInfo.damage = damage;
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