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chore(Core/Misc): Some cleanup (#19970)
* remove weird blanks * update if * ) ) to )) * missed some ) ) * now switch * .
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@@ -1707,7 +1707,7 @@ void WorldSession::HandleHearthAndResurrect(WorldPacket& /*recv_data*/)
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if (_player->IsInFlight())
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return;
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if(Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(_player->GetZoneId()))
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if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(_player->GetZoneId()))
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{
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bf->PlayerAskToLeave(_player);
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return;
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