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https://github.com/mod-playerbots/azerothcore-wotlk.git
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@@ -61,8 +61,10 @@ struct boss_curator : public BossAI
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void KilledUnit(Unit* victim) override
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{
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BossAI::KilledUnit(victim);
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Talk(SAY_KILL);
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if (victim->GetTypeId() == TYPEID_PLAYER)
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{
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Talk(SAY_KILL);
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}
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}
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void JustDied(Unit* killer) override
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