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Merge branch 'master' into merge-master
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@@ -774,6 +774,8 @@ public:
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inline bool IsCrowdControlled() const { return HasFlag(UNIT_FIELD_FLAGS, (UNIT_FLAG_CONFUSED | UNIT_FLAG_FLEEING | UNIT_FLAG_STUNNED)); }
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inline bool IsImmobilizedState() const { return HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED); }
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void SetAnimTier(AnimTier animTier);
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/*********************************************************/
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/*** UNIT TYPES, CLASSES, RACES... ***/
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/*********************************************************/
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