diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index 6d0a592f6..e060b959f 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -1801,8 +1801,8 @@ void LoadLootTemplates_Mail() uint32 count = LootTemplates_Mail.LoadAndCollectLootIds(lootIdSet); // remove real entries and check existence loot - for (uint32 i = 1; i < sAreaTableStore.GetNumRows(); ++i) - if (sAreaTableStore.LookupEntry(i)) + for (uint32 i = 1; i < sMailTemplateStore.GetNumRows(); ++i) + if (sMailTemplateStore.LookupEntry(i)) if (lootIdSet.find(i) != lootIdSet.end()) lootIdSet.erase(i);