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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Utilities): Introduce a task scheduler which schedules task (#4932)
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218
src/common/Utilities/TaskScheduler.cpp
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218
src/common/Utilities/TaskScheduler.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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* Copyright (C) 2008+ TrinityCore <http://www.trinitycore.org/>
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*/
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#include "TaskScheduler.h"
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#include "Errors.h"
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TaskScheduler& TaskScheduler::ClearValidator()
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{
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_predicate = EmptyValidator;
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return *this;
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}
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TaskScheduler& TaskScheduler::Update(success_t const& callback)
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{
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_now = clock_t::now();
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Dispatch(callback);
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return *this;
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}
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TaskScheduler& TaskScheduler::Update(size_t const milliseconds, success_t const& callback)
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{
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return Update(std::chrono::milliseconds(milliseconds), callback);
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}
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TaskScheduler& TaskScheduler::Async(std::function<void()> const& callable)
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{
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_asyncHolder.push(callable);
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return *this;
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}
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TaskScheduler& TaskScheduler::CancelAll()
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{
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/// Clear the task holder
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_task_holder.Clear();
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_asyncHolder = AsyncHolder();
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return *this;
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}
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TaskScheduler& TaskScheduler::CancelGroup(group_t const group)
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{
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_task_holder.RemoveIf([group](TaskContainer const & task) -> bool
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{
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return task->IsInGroup(group);
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});
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return *this;
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}
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TaskScheduler& TaskScheduler::CancelGroupsOf(std::vector<group_t> const& groups)
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{
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std::for_each(groups.begin(), groups.end(),
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std::bind(&TaskScheduler::CancelGroup, this, std::placeholders::_1));
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return *this;
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}
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TaskScheduler& TaskScheduler::InsertTask(TaskContainer task)
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{
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_task_holder.Push(std::move(task));
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return *this;
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}
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void TaskScheduler::Dispatch(success_t const& callback)
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{
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// If the validation failed abort the dispatching here.
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if (!_predicate())
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return;
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// Process all asyncs
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while (!_asyncHolder.empty())
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{
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_asyncHolder.front()();
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_asyncHolder.pop();
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// If the validation failed abort the dispatching here.
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if (!_predicate())
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return;
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}
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while (!_task_holder.IsEmpty())
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{
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if (_task_holder.First()->_end > _now)
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break;
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// Perfect forward the context to the handler
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// Use weak references to catch destruction before callbacks.
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TaskContext context(_task_holder.Pop(), std::weak_ptr<TaskScheduler>(self_reference));
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// Invoke the context
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context.Invoke();
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// If the validation failed abort the dispatching here.
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if (!_predicate())
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return;
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}
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// On finish call the final callback
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callback();
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}
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void TaskScheduler::TaskQueue::Push(TaskContainer&& task)
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{
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container.insert(task);
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}
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auto TaskScheduler::TaskQueue::Pop() -> TaskContainer
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{
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TaskContainer result = *container.begin();
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container.erase(container.begin());
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return result;
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}
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auto TaskScheduler::TaskQueue::First() const -> TaskContainer const&
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{
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return *container.begin();
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}
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void TaskScheduler::TaskQueue::Clear()
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{
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container.clear();
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}
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void TaskScheduler::TaskQueue::RemoveIf(std::function<bool(TaskContainer const&)> const& filter)
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{
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for (auto itr = container.begin(); itr != container.end();)
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if (filter(*itr))
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itr = container.erase(itr);
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else
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++itr;
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}
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void TaskScheduler::TaskQueue::ModifyIf(std::function<bool(TaskContainer const&)> const& filter)
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{
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std::vector<TaskContainer> cache;
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for (auto itr = container.begin(); itr != container.end();)
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if (filter(*itr))
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{
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cache.push_back(*itr);
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itr = container.erase(itr);
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}
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else
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++itr;
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container.insert(cache.begin(), cache.end());
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}
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bool TaskScheduler::TaskQueue::IsEmpty() const
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{
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return container.empty();
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}
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TaskContext& TaskContext::Dispatch(std::function<TaskScheduler&(TaskScheduler&)> const& apply)
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{
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if (auto const owner = _owner.lock())
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apply(*owner);
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return *this;
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}
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bool TaskContext::IsExpired() const
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{
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return _owner.expired();
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}
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bool TaskContext::IsInGroup(TaskScheduler::group_t const group) const
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{
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return _task->IsInGroup(group);
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}
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TaskContext& TaskContext::SetGroup(TaskScheduler::group_t const group)
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{
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_task->_group = group;
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return *this;
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}
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TaskContext& TaskContext::ClearGroup()
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{
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_task->_group = std::nullopt;
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return *this;
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}
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TaskScheduler::repeated_t TaskContext::GetRepeatCounter() const
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{
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return _task->_repeated;
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}
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TaskContext& TaskContext::Async(std::function<void()> const& callable)
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{
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return Dispatch(std::bind(&TaskScheduler::Async, std::placeholders::_1, callable));
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}
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TaskContext& TaskContext::CancelAll()
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{
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return Dispatch(std::mem_fn(&TaskScheduler::CancelAll));
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}
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TaskContext& TaskContext::CancelGroup(TaskScheduler::group_t const group)
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{
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return Dispatch(std::bind(&TaskScheduler::CancelGroup, std::placeholders::_1, group));
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}
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TaskContext& TaskContext::CancelGroupsOf(std::vector<TaskScheduler::group_t> const& groups)
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{
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return Dispatch(std::bind(&TaskScheduler::CancelGroupsOf, std::placeholders::_1, std::cref(groups)));
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}
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void TaskContext::AssertOnConsumed() const
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{
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// This was adapted to TC to prevent static analysis tools from complaining.
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// If you encounter this assertion check if you repeat a TaskContext more then 1 time!
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ASSERT(!(*_consumed) && "Bad task logic, task context was consumed already!");
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}
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void TaskContext::Invoke()
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{
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_task->_task(*this);
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}
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