feat(Core/UpdateTime): Improve diff time measurement. (#18387)

* feat(Core/UpdateTime): Improve diff time measurement.

* Codestyle fixes
This commit is contained in:
Anton Popovichenko
2024-02-25 16:08:15 +01:00
committed by GitHub
parent 1768e4a633
commit 34598bfccf
3 changed files with 66 additions and 2 deletions

View File

@@ -271,7 +271,13 @@ public:
handler->PSendSysMessage("Connection peak: %u.", connPeak);
handler->PSendSysMessage(LANG_UPTIME, secsToTimeString(GameTime::GetUptime().count()).c_str());
handler->PSendSysMessage("Update time diff: %ums, average: %ums.", sWorldUpdateTime.GetLastUpdateTime(), sWorldUpdateTime.GetAverageUpdateTime());
handler->PSendSysMessage("Update time diff: %ums. Last %d diffs summary:", sWorldUpdateTime.GetLastUpdateTime(), sWorldUpdateTime.GetDatasetSize());
handler->PSendSysMessage("- Mean: %ums", sWorldUpdateTime.GetAverageUpdateTime());
handler->PSendSysMessage("- Median: %ums", sWorldUpdateTime.GetPercentile(50));
handler->PSendSysMessage("- Percentiles (95, 99, max): %ums, %ums, %ums",
sWorldUpdateTime.GetPercentile(95),
sWorldUpdateTime.GetPercentile(99),
sWorldUpdateTime.GetPercentile(100));
//! Can't use sWorld->ShutdownMsg here in case of console command
if (sWorld->IsShuttingDown())