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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/UpdateTime): Improve diff time measurement. (#18387)
* feat(Core/UpdateTime): Improve diff time measurement. * Codestyle fixes
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@@ -19,6 +19,8 @@
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#include "Config.h"
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#include "Log.h"
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#include "Timer.h"
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#include <algorithm>
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#include <iterator>
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// create instance
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WorldUpdateTime sWorldUpdateTime;
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@@ -71,8 +73,34 @@ uint32 UpdateTime::GetLastUpdateTime() const
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return _updateTimeDataTable[_updateTimeTableIndex != 0 ? _updateTimeTableIndex - 1 : _updateTimeDataTable.size() - 1];
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}
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uint32 UpdateTime::GetDatasetSize() const
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{
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return _updateTimeDataTable[_updateTimeDataTable.size() - 1] == 0 ? _updateTimeTableIndex : _orderedUpdateTimeDataTable.size();
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}
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uint32 UpdateTime::GetPercentile(uint8 p)
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{
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if (_needsReorder)
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SortUpdateTimeDataTable();
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// Calculate the index of the element corresponding to the percentile
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double index = (double(p) / 100.0) * (GetDatasetSize() - 1);
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// If the index is an integer, return the value at that index
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if (index == floor(index))
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return _orderedUpdateTimeDataTable[index];
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// Otherwise, perform linear interpolation
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int lowerIndex = floor(index);
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int upperIndex = ceil(index);
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double fraction = index - lowerIndex;
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return _orderedUpdateTimeDataTable[lowerIndex] * (1 - fraction) + _orderedUpdateTimeDataTable[upperIndex] * fraction;
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}
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void UpdateTime::UpdateWithDiff(uint32 diff)
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{
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_needsReorder = true;
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_totalUpdateTime = _totalUpdateTime - _updateTimeDataTable[_updateTimeTableIndex] + diff;
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_updateTimeDataTable[_updateTimeTableIndex] = diff;
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@@ -100,6 +128,26 @@ void UpdateTime::RecordUpdateTimeReset()
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_recordedTime = GetTimeMS();
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}
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void UpdateTime::SortUpdateTimeDataTable()
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{
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if (!_needsReorder)
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return;
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auto endUpdateTable = _updateTimeDataTable.end();
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if (!_updateTimeDataTable[_updateTimeDataTable.size() - 1])
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endUpdateTable = std::next(_updateTimeDataTable.begin(), _updateTimeTableIndex);
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std::copy(_updateTimeDataTable.begin(), endUpdateTable, _orderedUpdateTimeDataTable.begin());
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auto endOrderedUpdateTable = _orderedUpdateTimeDataTable.end();
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if (!_updateTimeDataTable[_updateTimeDataTable.size() - 1])
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endOrderedUpdateTable = std::next(_orderedUpdateTimeDataTable.begin(), _updateTimeTableIndex);
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std::sort(_orderedUpdateTimeDataTable.begin(), endOrderedUpdateTable);
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_needsReorder = false;
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}
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void WorldUpdateTime::LoadFromConfig()
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{
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_recordUpdateTimeInverval = Milliseconds(sConfigMgr->GetOption<uint32>("RecordUpdateTimeDiffInterval", 60000));
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@@ -117,7 +165,10 @@ void WorldUpdateTime::RecordUpdateTime(Milliseconds gameTimeMs, uint32 diff, uin
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{
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if (GetMSTimeDiff(_lastRecordTime, gameTimeMs) > _recordUpdateTimeInverval)
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{
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LOG_INFO("time.update", "Update time diff: {}. Players online: {}.", GetAverageUpdateTime(), sessionCount);
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LOG_INFO("time.update", "Last {} diffs summary with {} players online:", GetDatasetSize(), sessionCount);
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LOG_INFO("time.update", " - Mean: {};", GetAverageUpdateTime());
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LOG_INFO("time.update", " - Median: {};", GetPercentile(50));
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LOG_INFO("time.update", " - Percentiles (95, 99, max): {}, {}, {}.", GetPercentile(95), GetPercentile(99), GetPercentile(100));
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_lastRecordTime = gameTimeMs;
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}
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}
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