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fix(Scripts/BlackwingLair): Chromaggus shimmer timer adjustment, fre… (#11437)
* Fix (Scripts/BlackwingLair): Chromaggus shimmer timer adjustment, frenzy and enrage changed * codestyle * urand
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@@ -49,8 +49,8 @@ enum Spells
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SPELL_CHROMATIC_MUT_1 = 23174, //Spell cast on player if they get all 5 debuffs
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SPELL_ELEMENTAL_SHIELD = 22276,
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SPELL_FRENZY = 28371, //The frenzy spell may be wrong
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SPELL_ENRAGE = 28747
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SPELL_FRENZY = 23128,
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SPELL_ENRAGE = 23537
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};
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enum Events
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@@ -239,7 +239,7 @@ public:
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// Cast new random vulnerabilty on self
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DoCast(me, SPELL_ELEMENTAL_SHIELD);
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Talk(EMOTE_SHIMMER);
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events.ScheduleEvent(EVENT_SHIMMER, 45000);
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events.ScheduleEvent(EVENT_SHIMMER, urand(17000, 25000));
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break;
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}
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case EVENT_BREATH_1:
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