From 33635cbb3c8381b8c1faf9f3e30e90c28c453148 Mon Sep 17 00:00:00 2001 From: Skjalf <47818697+Nyeriah@users.noreply.github.com> Date: Mon, 14 Mar 2022 19:03:18 -0300 Subject: [PATCH] fix(Scripts/ZulGurub): Prevent Arlokk from being summoned twice (#10932) --- src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp index 6f28e80ff..be63141eb 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp @@ -426,7 +426,7 @@ public: bool OnGossipHello(Player* /*player*/, GameObject* go) override { - if (go->GetInstanceScript()) + if (go->GetInstanceScript() && !go->FindNearestCreature(NPC_ARLOKK, 25.0f)) { go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); go->SendCustomAnim(0);