mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-04 11:33:48 +00:00
Merge branch 'master' into Playerbot
# Conflicts: # src/server/game/Entities/Player/Player.cpp # src/server/game/Entities/Player/Player.h # src/server/game/Entities/Unit/Unit.h
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@@ -1035,11 +1035,11 @@ struct EntryPointData
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}
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uint32 mountSpell{0};
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std::vector<uint32> taxiPath;
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std::array<uint32, 2> taxiPath;
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WorldLocation joinPos;
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void ClearTaxiPath() { taxiPath.clear(); }
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[[nodiscard]] bool HasTaxiPath() const { return !taxiPath.empty(); }
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void ClearTaxiPath() { taxiPath.fill(0); }
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[[nodiscard]] bool HasTaxiPath() const { return taxiPath[0] && taxiPath[1]; }
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};
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class Player : public Unit, public GridObject<Player>
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@@ -1126,6 +1126,7 @@ public:
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bool ActivateTaxiPathTo(uint32 taxi_path_id, uint32 spellid = 1);
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void CleanupAfterTaxiFlight();
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void ContinueTaxiFlight();
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void SendTaxiNodeStatusMultiple();
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// mount_id can be used in scripting calls
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[[nodiscard]] bool IsDeveloper() const { return HasPlayerFlag(PLAYER_FLAGS_DEVELOPER); }
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@@ -1336,8 +1337,8 @@ public:
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bool BuyItemFromVendorSlot(ObjectGuid vendorguid, uint32 vendorslot, uint32 item, uint8 count, uint8 bag, uint8 slot);
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bool _StoreOrEquipNewItem(uint32 vendorslot, uint32 item, uint8 count, uint8 bag, uint8 slot, int32 price, ItemTemplate const* pProto, Creature* pVendor, VendorItem const* crItem, bool bStore);
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float GetReputationPriceDiscount(Creature const* creature) const;
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float GetReputationPriceDiscount(FactionTemplateEntry const* vendorFaction) const;
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[[nodiscard]] float GetReputationPriceDiscount(Creature const* creature) const;
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[[nodiscard]] float GetReputationPriceDiscount(FactionTemplateEntry const* factionTemplate) const;
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[[nodiscard]] Player* GetTrader() const { return m_trade ? m_trade->GetTrader() : nullptr; }
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[[nodiscard]] TradeData* GetTradeData() const { return m_trade; }
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@@ -2429,6 +2430,8 @@ public:
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bool CanTeleport() { return m_canTeleport; }
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void SetCanTeleport(bool value) { m_canTeleport = value; }
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bool CanKnockback() { return m_canKnockback; }
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void SetCanKnockback(bool value) { m_canKnockback = value; }
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bool isAllowedToLoot(Creature const* creature);
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@@ -2557,6 +2560,8 @@ public:
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void ResetSpeakTimers();
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std::string GetDebugInfo() const override;
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protected:
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// Gamemaster whisper whitelist
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WhisperListContainer WhisperList;
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@@ -2884,6 +2889,7 @@ private:
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bool m_bMustDelayTeleport;
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bool m_bHasDelayedTeleport;
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bool m_canTeleport;
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bool m_canKnockback;
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std::unique_ptr<PetStable> m_petStable;
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