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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Unit): minor changes for the combat system (#11904)
Cherry-pick from TC: https://github.com/TrinityCore/TrinityCore/pull/19966 Co-authored-by: Treeston <treeston.nmoc@gmail.com>
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@@ -1326,6 +1326,7 @@ public:
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bool IsWithinCombatRange(Unit const* obj, float dist2compare) const;
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bool IsWithinMeleeRange(Unit const* obj, float dist = 0.f) const;
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float GetMeleeRange(Unit const* target) const;
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[[nodiscard]] virtual SpellSchoolMask GetMeleeDamageSchoolMask() const;
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bool GetRandomContactPoint(Unit const* target, float& x, float& y, float& z, bool force = false) const;
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uint32 m_extraAttacks;
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bool m_canDualWield;
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@@ -1343,6 +1344,9 @@ public:
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if (GetVictim() != nullptr)
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return GetVictim();
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if (!IsEngaged())
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return nullptr;
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if (!m_attackers.empty())
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return *(m_attackers.begin());
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@@ -1643,6 +1647,9 @@ public:
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[[nodiscard]] bool IsInFlight() const { return HasUnitState(UNIT_STATE_IN_FLIGHT); }
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bool IsEngaged() const { return IsInCombat(); }
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bool IsEngagedBy(Unit const* who) const { return IsInCombatWith(who); }
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[[nodiscard]] bool IsInCombat() const { return HasUnitFlag(UNIT_FLAG_IN_COMBAT); }
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bool IsInCombatWith(Unit const* who) const;
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@@ -2103,6 +2110,7 @@ public:
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void TauntApply(Unit* victim);
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void TauntFadeOut(Unit* taunter);
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ThreatMgr& GetThreatMgr() { return m_ThreatMgr; }
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ThreatMgr const& GetThreatMgr() const { return m_ThreatMgr; }
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void addHatedBy(HostileReference* pHostileReference) { m_HostileRefMgr.insertFirst(pHostileReference); };
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void removeHatedBy(HostileReference* /*pHostileReference*/) { /* nothing to do yet */ }
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HostileRefMgr& getHostileRefMgr() { return m_HostileRefMgr; }
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@@ -2473,8 +2481,6 @@ protected:
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CharmInfo* m_charmInfo;
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SharedVisionList m_sharedVision;
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[[nodiscard]] virtual SpellSchoolMask GetMeleeDamageSchoolMask() const;
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MotionMaster* i_motionMaster;
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uint32 m_reactiveTimer[MAX_REACTIVE];
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