feat(Core/Spells): add helper to get clean and unmitigated damage for pro… (#7244)

This commit is contained in:
UltraNix
2021-10-05 23:59:57 +02:00
committed by GitHub
parent 5af98783c9
commit 3223f90bcb
12 changed files with 283 additions and 169 deletions

View File

@@ -302,14 +302,21 @@ void Spell::EffectEnvironmentalDMG(SpellEffIndex /*effIndex*/)
if (!unitTarget || !unitTarget->IsAlive())
return;
uint32 absorb = 0;
uint32 resist = 0;
Unit::CalcAbsorbResist(m_caster, unitTarget, m_spellInfo->GetSchoolMask(), SPELL_DIRECT_DAMAGE, damage, &absorb, &resist, m_spellInfo);
m_caster->SendSpellNonMeleeDamageLog(unitTarget, m_spellInfo->Id, damage + absorb + resist, m_spellInfo->GetSchoolMask(), absorb, resist, false, 0, false);
if (unitTarget->GetTypeId() == TYPEID_PLAYER)
if (unitTarget->IsPlayer())
unitTarget->ToPlayer()->EnvironmentalDamage(DAMAGE_FIRE, damage);
else
{
DamageInfo dmgInfo(m_caster, unitTarget, damage, m_spellInfo, m_spellInfo->GetSchoolMask(), SPELL_DIRECT_DAMAGE);
uint32 absorb = dmgInfo.GetAbsorb();
uint32 resist = dmgInfo.GetResist();
uint32 envDamage = dmgInfo.GetDamage();
Unit::DealDamageMods(unitTarget, envDamage, &absorb);
damage = envDamage;
m_caster->SendSpellNonMeleeDamageLog(unitTarget, m_spellInfo, damage, m_spellInfo->GetSchoolMask(), absorb, resist, false, 0, false);
}
}
void Spell::EffectSchoolDMG(SpellEffIndex effIndex)