From 31e41890e374ffb7e7f932573d8c0db465fa6575 Mon Sep 17 00:00:00 2001 From: KiK0 Date: Fri, 6 Aug 2021 02:50:27 -0700 Subject: [PATCH] fix(Core/Spells): Killing Spree should not affect invisible units (#7191) --- src/server/scripts/Spells/spell_rogue.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index 30884ca01..5c49b93a9 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -398,7 +398,7 @@ public: if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid)) { // xinef: target may be no longer valid - if (!GetTarget()->IsValidAttackTarget(target)) + if (!GetTarget()->IsValidAttackTarget(target) || target->HasStealthAura() || target->HasInvisibilityAura()) { _targets.remove(guid); continue;