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Core/Events: announce event system improvement. (#1228)
* DB: update timestamps for #1187
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@@ -209,8 +209,8 @@ void GameEventMgr::LoadFromDB()
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{
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{
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uint32 oldMSTime = getMSTime();
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// 1 2 3 4 5 6 7 8 9
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QueryResult result = WorldDatabase.Query("SELECT eventEntry, UNIX_TIMESTAMP(start_time), UNIX_TIMESTAMP(end_time), occurence, length, holiday, holidayStage, description, world_event FROM game_event");
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// 1 2 3 4 5 6 7 8 9 10
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QueryResult result = WorldDatabase.Query("SELECT eventEntry, UNIX_TIMESTAMP(start_time), UNIX_TIMESTAMP(end_time), occurence, length, holiday, holidayStage, description, world_event, announce FROM game_event");
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if (!result)
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{
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mGameEvent.clear();
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@@ -243,6 +243,7 @@ void GameEventMgr::LoadFromDB()
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pGameEvent.holidayStage = fields[6].GetUInt8();
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pGameEvent.description = fields[7].GetString();
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pGameEvent.state = (GameEventState)(fields[8].GetUInt8());
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pGameEvent.announce = fields[9].GetUInt8();
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pGameEvent.nextstart = 0;
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++count;
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@@ -1189,14 +1190,9 @@ void GameEventMgr::UnApplyEvent(uint16 event_id)
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void GameEventMgr::ApplyNewEvent(uint16 event_id)
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{
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switch (sWorld->getIntConfig(CONFIG_EVENT_ANNOUNCE))
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{
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case 0: // disable
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break;
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case 1: // announce events
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sWorld->SendWorldText(LANG_EVENTMESSAGE, mGameEvent[event_id].description.c_str());
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break;
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}
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uint8 announce = mGameEvent[event_id].announce;
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if (announce == 1 || (announce == 2 && sWorld->getIntConfig(CONFIG_EVENT_ANNOUNCE)))
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sWorld->SendWorldText(LANG_EVENTMESSAGE, mGameEvent[event_id].description.c_str());
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("GameEvent %u \"%s\" started.", event_id, mGameEvent[event_id].description.c_str());
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