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refactor(Core/Misc): atan2() to std::atan2() (#9793)
- prefer std functions over C functions
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@@ -217,7 +217,7 @@ void MotionTransport::Update(uint32 diff)
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G3D::Vector3 pos, dir;
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_currentFrame->Spline->evaluate_percent(_currentFrame->Index, t, pos);
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_currentFrame->Spline->evaluate_derivative(_currentFrame->Index, t, dir);
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UpdatePosition(pos.x, pos.y, pos.z, NormalizeOrientation(atan2(dir.y, dir.x) + M_PI));
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UpdatePosition(pos.x, pos.y, pos.z, NormalizeOrientation(std::atan2(dir.y, dir.x) + M_PI));
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}
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else
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{
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