From 3162ba3b249b2a64e35a77ca86371da5f4ff68e6 Mon Sep 17 00:00:00 2001 From: r0m1ntik <40755539+r0m1ntik@users.noreply.github.com> Date: Thu, 4 Mar 2021 03:02:19 +0100 Subject: [PATCH] fix(Core/player): Fix localized gossip_menu_option (#4584) --- src/server/game/Entities/Player/Player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b5ecfa300..abca95078 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -15109,14 +15109,14 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool if (!optionBroadcastText) { /// Find localizations from database. - if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuId))) + if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, itr->second.OptionID))) ObjectMgr::GetLocaleString(gossipMenuLocale->OptionText, locale, strOptionText); } if (!boxBroadcastText) { /// Find localizations from database. - if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuId))) + if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, itr->second.OptionID))) ObjectMgr::GetLocaleString(gossipMenuLocale->BoxText, locale, strBoxText); } }