fix(Core/Spells): Fix SPELL_EFFECT_LEAP_BACK not working on targeted … (#22389)

This commit is contained in:
Andrew
2025-06-29 16:11:11 -03:00
committed by GitHub
parent c3cec7198e
commit 31012923c1
3 changed files with 3 additions and 19 deletions

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@@ -5037,7 +5037,7 @@ void Spell::EffectLeapBack(SpellEffIndex effIndex)
float speedxy = m_spellInfo->Effects[effIndex].MiscValue / 10.0f;
float speedz = damage / 10.0f;
//1891: Disengage
m_caster->JumpTo(speedxy, speedz, m_spellInfo->SpellFamilyName != SPELLFAMILY_HUNTER);
unitTarget->JumpTo(speedxy, speedz, m_spellInfo->SpellFamilyName != SPELLFAMILY_HUNTER);
if (m_caster->IsPlayer())
{