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fix(Core/Spells): Do not send doubled learning packet if spell is lea… (#8140)
* fix(Core/Spells): Do not send doubled learning packet if spell is learned from skill. Fixes #7764 * typo.
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@@ -1629,7 +1629,7 @@ public:
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void SendLearnPacket(uint32 spellId, bool learn);
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bool addSpell(uint32 spellId, uint8 addSpecMask, bool updateActive, bool temporary = false, bool learnFromSkill = false);
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bool _addSpell(uint32 spellId, uint8 addSpecMask, bool temporary, bool learnFromSkill = false);
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void learnSpell(uint32 spellId, bool temporary = false);
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void learnSpell(uint32 spellId, bool temporary = false, bool learnFromSkill = false);
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void removeSpell(uint32 spellId, uint8 removeSpecMask, bool onlyTemporary);
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void resetSpells();
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void LearnCustomSpells();
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