fix(Core/Handlers): remove the uint8 cap from guild bank max stacks per day

This commit is contained in:
Tim Fleschenberg
2022-01-07 06:56:32 +01:00
committed by GitHub
parent 3b3bef5f95
commit 3085f64e50

View File

@@ -186,7 +186,7 @@ void WorldSession::HandleGuildRankOpcode(WorldPackets::Guild::GuildSetRankPermis
for (uint8 tabId = 0; tabId < GUILD_BANK_MAX_TABS; ++tabId)
{
rightsAndSlots[tabId] = GuildBankRightsAndSlots(tabId, uint8(packet.TabFlags[tabId]), uint8(packet.TabWithdrawItemLimit[tabId]));
rightsAndSlots[tabId] = GuildBankRightsAndSlots(tabId, uint8(packet.TabFlags[tabId]), packet.TabWithdrawItemLimit[tabId]);
}
LOG_DEBUG("guild", "CMSG_GUILD_RANK [%s]: Rank: %s (%u)", GetPlayerInfo().c_str(), packet.RankName.c_str(), packet.RankID);