From 307d4e9aa83604f3a43b68feba2d403d42aeaa92 Mon Sep 17 00:00:00 2001 From: LukasVolgger <55922592+LukasVolgger@users.noreply.github.com> Date: Fri, 8 May 2020 09:33:26 +0200 Subject: [PATCH] fix(DB/Creature): Bloodmaul Skirmisher Spawn Point (#2812) * GUID 71130 has spawnpoint and movementtype fixed. --- data/sql/updates/pending_db_world/rev_1585394899832297800.sql | 3 +++ 1 file changed, 3 insertions(+) create mode 100644 data/sql/updates/pending_db_world/rev_1585394899832297800.sql diff --git a/data/sql/updates/pending_db_world/rev_1585394899832297800.sql b/data/sql/updates/pending_db_world/rev_1585394899832297800.sql new file mode 100644 index 000000000..e6f1ad684 --- /dev/null +++ b/data/sql/updates/pending_db_world/rev_1585394899832297800.sql @@ -0,0 +1,3 @@ +INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1585394899832297800'); + +UPDATE `creature` SET `position_x` = 1488.602661, `position_y` = 6376.107910, `position_z` = 35.148029, `wander_distance` = 0, `MovementType` = 0 WHERE `guid` = 71130;