refactor(Core/UnitAI): Update target selector (#13169)

* refactor(Core/UnitAI): Update TargetSelector.

Cherry-pick:
*https://github.com/TrinityCore/TrinityCore/pull/19930

Co-authored-by: Treeston <treeston@users.noreply.github.com>

* fix GGC/CLang errors in scripts

* .

* missing a file and fix a script error

* .

* fix path changes dude to a miss click in the second commit

* .

Co-authored-by: Maelthyrr <lynethris@protonmail.ch>
Co-authored-by: Treeston <treeston@users.noreply.github.com>
This commit is contained in:
Maelthyr
2022-12-06 13:27:13 +01:00
committed by GitHub
parent 9fd5b39065
commit 3024bee3ba
27 changed files with 140 additions and 89 deletions

View File

@@ -197,7 +197,7 @@ public:
events.RepeatEvent(urand(4000, 5000));
break;
case EVENT_FROST_TOMB:
if( Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true) )
if( Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true) )
if( !target->HasAura(SPELL_FROST_TOMB_AURA) )
{
Talk(SAY_FROST_TOMB_EMOTE, target);