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refactor(Core/UnitAI): Update target selector (#13169)
* refactor(Core/UnitAI): Update TargetSelector. Cherry-pick: *https://github.com/TrinityCore/TrinityCore/pull/19930 Co-authored-by: Treeston <treeston@users.noreply.github.com> * fix GGC/CLang errors in scripts * . * missing a file and fix a script error * . * fix path changes dude to a miss click in the second commit * . Co-authored-by: Maelthyrr <lynethris@protonmail.ch> Co-authored-by: Treeston <treeston@users.noreply.github.com>
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@@ -95,7 +95,7 @@ public:
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}
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case EVENT_IGNITE_MANA:
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, -SPELL_IGNITE_MANA))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true, -SPELL_IGNITE_MANA))
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{
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DoCast(target, SPELL_IGNITE_MANA);
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}
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@@ -94,10 +94,10 @@ public:
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case EVENT_LAVA_BOMB_RANGED:
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{
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std::list<Unit*> targets;
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SelectTargetList(targets, [this](Unit* target)
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SelectTargetList(targets, 1, SelectTargetMethod::Random, 1, [this](Unit* target)
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{
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return target && target->IsPlayer() && target->GetDistance(me) > MELEE_TARGET_LOOKUP_DIST && target->GetDistance(me) < 100.0f;
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}, 1, SelectTargetMethod::Random);
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});
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if (!targets.empty())
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{
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@@ -71,7 +71,7 @@ public:
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}
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case EVENT_SHAZZRAH_CURSE:
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, -SPELL_SHAZZRAH_CURSE))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true, -SPELL_SHAZZRAH_CURSE))
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{
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DoCast(target, SPELL_SHAZZRAH_CURSE);
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}
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@@ -174,7 +174,7 @@ public:
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}
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case EVENT_SHADOW_WORD_PAIN:
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, -SPELL_SHADOW_WORD_PAIN))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true, -SPELL_SHADOW_WORD_PAIN))
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{
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DoCast(target, SPELL_SHADOW_WORD_PAIN);
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}
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@@ -183,7 +183,7 @@ public:
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}
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case EVENT_IMMOLATE:
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, -SPELL_IMMOLATE))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true, -SPELL_IMMOLATE))
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{
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DoCast(target, SPELL_IMMOLATE);
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}
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@@ -140,7 +140,7 @@ public:
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events.ScheduleEvent(EVENT_SPELL_STOMP, 30000);
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break;
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case EVENT_SPELL_BURN:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true, -SPELL_BURN_DAMAGE))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true, true, -SPELL_BURN_DAMAGE))
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me->CastSpell(target, SPELL_BURN, false);
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events.ScheduleEvent(EVENT_SPELL_BURN, 60000);
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break;
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@@ -215,7 +215,7 @@ public:
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break;
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case EVENT_MARK_OF_ARLOKK:
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{
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Unit* target = SelectTarget(SelectTargetMethod::MaxThreat, urand(1, 3), 0.0f, false, -SPELL_MARK_OF_ARLOKK);
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Unit* target = SelectTarget(SelectTargetMethod::MaxThreat, urand(1, 3), 0.0f, false, true, -SPELL_MARK_OF_ARLOKK);
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if (!target)
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target = me->GetVictim();
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if (target)
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