mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-21 20:56:23 +00:00
refactor(Core/UnitAI): Update target selector (#13169)
* refactor(Core/UnitAI): Update TargetSelector. Cherry-pick: *https://github.com/TrinityCore/TrinityCore/pull/19930 Co-authored-by: Treeston <treeston@users.noreply.github.com> * fix GGC/CLang errors in scripts * . * missing a file and fix a script error * . * fix path changes dude to a miss click in the second commit * . Co-authored-by: Maelthyrr <lynethris@protonmail.ch> Co-authored-by: Treeston <treeston@users.noreply.github.com>
This commit is contained in:
@@ -95,7 +95,7 @@ public:
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}
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case EVENT_IGNITE_MANA:
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, -SPELL_IGNITE_MANA))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true, -SPELL_IGNITE_MANA))
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{
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DoCast(target, SPELL_IGNITE_MANA);
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}
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@@ -94,10 +94,10 @@ public:
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case EVENT_LAVA_BOMB_RANGED:
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{
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std::list<Unit*> targets;
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SelectTargetList(targets, [this](Unit* target)
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SelectTargetList(targets, 1, SelectTargetMethod::Random, 1, [this](Unit* target)
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{
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return target && target->IsPlayer() && target->GetDistance(me) > MELEE_TARGET_LOOKUP_DIST && target->GetDistance(me) < 100.0f;
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}, 1, SelectTargetMethod::Random);
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});
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if (!targets.empty())
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{
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@@ -71,7 +71,7 @@ public:
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}
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case EVENT_SHAZZRAH_CURSE:
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, -SPELL_SHAZZRAH_CURSE))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true, -SPELL_SHAZZRAH_CURSE))
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{
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DoCast(target, SPELL_SHAZZRAH_CURSE);
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}
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@@ -174,7 +174,7 @@ public:
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}
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case EVENT_SHADOW_WORD_PAIN:
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, -SPELL_SHADOW_WORD_PAIN))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true, -SPELL_SHADOW_WORD_PAIN))
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{
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DoCast(target, SPELL_SHADOW_WORD_PAIN);
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}
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@@ -183,7 +183,7 @@ public:
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}
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case EVENT_IMMOLATE:
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, -SPELL_IMMOLATE))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true, -SPELL_IMMOLATE))
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{
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DoCast(target, SPELL_IMMOLATE);
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}
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@@ -140,7 +140,7 @@ public:
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events.ScheduleEvent(EVENT_SPELL_STOMP, 30000);
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break;
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case EVENT_SPELL_BURN:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true, -SPELL_BURN_DAMAGE))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true, true, -SPELL_BURN_DAMAGE))
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me->CastSpell(target, SPELL_BURN, false);
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events.ScheduleEvent(EVENT_SPELL_BURN, 60000);
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break;
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@@ -215,7 +215,7 @@ public:
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break;
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case EVENT_MARK_OF_ARLOKK:
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{
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Unit* target = SelectTarget(SelectTargetMethod::MaxThreat, urand(1, 3), 0.0f, false, -SPELL_MARK_OF_ARLOKK);
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Unit* target = SelectTarget(SelectTargetMethod::MaxThreat, urand(1, 3), 0.0f, false, true, -SPELL_MARK_OF_ARLOKK);
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if (!target)
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target = me->GetVictim();
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if (target)
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@@ -1768,7 +1768,7 @@ struct npc_coren_direbrew_sisters : public ScriptedAI
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})
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.Schedule(Seconds(2), [this](TaskContext mugChuck)
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, false, -SPELL_HAS_DARK_BREWMAIDENS_BREW))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, false, true, -SPELL_HAS_DARK_BREWMAIDENS_BREW))
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{
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DoCast(target, SPELL_CHUCK_MUG);
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}
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@@ -105,10 +105,10 @@ struct npc_obsidian_destroyer : public ScriptedAI
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_scheduler.Schedule(6s, [this](TaskContext context)
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{
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std::list<Unit*> targets;
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SelectTargetList(targets, [&](Unit* target)
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SelectTargetList(targets, 6, SelectTargetMethod::Random, 1, [&](Unit* target)
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{
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return target && target->IsPlayer() && target->GetPower(POWER_MANA) > 0;
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}, 6, SelectTargetMethod::Random);
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});
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for (Unit* target : targets)
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{
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@@ -204,7 +204,7 @@ struct boss_amanitar : public BossAI
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}
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}
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if (SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, -SPELL_MINI))
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if (SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true, -SPELL_MINI))
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{
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DoCastSelf(SPELL_REMOVE_MUSHROOM_POWER, true);
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DoCastAOE(SPELL_MINI);
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@@ -224,7 +224,7 @@ public:
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break;
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case EVENT_ENERVATING_BRAND:
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for (uint8 i = 0; i < RAID_MODE<uint8>(2, 4, 2, 4); i++)
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 45.0f, true, -SPELL_ENERVATING_BRAND))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 45.0f, true, true, -SPELL_ENERVATING_BRAND))
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me->CastSpell(target, SPELL_ENERVATING_BRAND, true);
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events.ScheduleEvent(EVENT_ENERVATING_BRAND, 26000);
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break;
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@@ -311,7 +311,7 @@ public:
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break;
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case EVENT_ENERVATING_BRAND:
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for (uint8 i = 0; i < RAID_MODE<uint8>(4, 10, 4, 10); i++)
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 45.0f, true, -SPELL_ENERVATING_BRAND))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 45.0f, true, true, -SPELL_ENERVATING_BRAND))
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me->CastSpell(target, SPELL_ENERVATING_BRAND, true);
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_events.ScheduleEvent(EVENT_ENERVATING_BRAND, 26000);
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break;
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@@ -399,7 +399,7 @@ public:
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events.ScheduleEvent(EVENT_METEOR_STRIKE, 40000);
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break;
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case EVENT_FIERY_COMBUSTION:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 100.0f, true, -SPELL_TWILIGHT_REALM))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 100.0f, true, true, -SPELL_TWILIGHT_REALM))
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me->CastSpell(target, SPELL_FIERY_COMBUSTION, false);
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events.ScheduleEvent(EVENT_FIERY_COMBUSTION, 25000);
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break;
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@@ -542,7 +542,7 @@ public:
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_events.ScheduleEvent(EVENT_BREATH, urand(10000, 12000));
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break;
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case EVENT_SOUL_CONSUMPTION:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 100.0f, true, SPELL_TWILIGHT_REALM))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 100.0f, true, true, SPELL_TWILIGHT_REALM))
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me->CastSpell(target, SPELL_SOUL_CONSUMPTION, false);
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_events.ScheduleEvent(EVENT_SOUL_CONSUMPTION, 20000);
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break;
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@@ -211,12 +211,12 @@ public:
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events.RepeatEvent(urand(10000, 15000));
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break;
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case EVENT_SPELL_FEL_LIGHTNING:
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if( Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true) )
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if( Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true) )
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me->CastSpell(target, SPELL_FEL_LIGHTNING, false);
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events.RepeatEvent(urand(10000, 15000));
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break;
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case EVENT_SPELL_INCINERATE_FLESH:
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if( Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true) )
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if( Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true) )
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{
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Talk(EMOTE_INCINERATE, target);
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Talk(SAY_INCINERATE);
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@@ -230,7 +230,7 @@ public:
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events.RepeatEvent(urand(25000, 45000));
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break;
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case EVENT_SPELL_LEGION_FLAME:
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if( Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true) )
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if( Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true) )
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{
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Talk(EMOTE_LEGION_FLAME, target);
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me->CastSpell(target, SPELL_LEGION_FLAME, false);
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@@ -465,7 +465,7 @@ public:
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switch (action)
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{
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case ACTION_MARK_OF_THE_FALLEN_CHAMPION:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.0f, true, -SPELL_MARK_OF_THE_FALLEN_CHAMPION))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.0f, true, true, -SPELL_MARK_OF_THE_FALLEN_CHAMPION))
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{
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++_fallenChampionCastCount;
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me->CastSpell(target, SPELL_MARK_OF_THE_FALLEN_CHAMPION, false);
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@@ -235,7 +235,7 @@ public:
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{
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std::list<Unit*> targets;
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uint32 minTargets = RAID_MODE<uint32>(3, 8, 3, 8);
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SelectTargetList(targets, minTargets, SelectTargetMethod::Random, -5.0f, true);
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SelectTargetList(targets, minTargets, SelectTargetMethod::Random, 0, -5.0f, true);
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float minDist = 0.0f;
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if (targets.size() >= minTargets)
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minDist = -5.0f;
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@@ -445,7 +445,7 @@ public:
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count = 3;
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std::list<Unit*> targets;
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SelectTargetList(targets, NonTankTargetSelector(me, true), count, SelectTargetMethod::Random);
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SelectTargetList(targets, count, SelectTargetMethod::Random, 0, NonTankTargetSelector(me, true));
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if (!targets.empty())
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for (std::list<Unit*>::iterator itr = targets.begin(); itr != targets.end(); ++itr)
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me->CastSpell(*itr, SPELL_SUMMON_SHADE, true);
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@@ -479,7 +479,7 @@ public:
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void SelectTarget(std::list<WorldObject*>& targets)
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{
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targets.clear();
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Unit* target = GetCaster()->GetAI()->SelectTarget(SelectTargetMethod::Random, 1, -1.0f, true, -SPELL_IMPALED); // -1.0f as it takes into account object size
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Unit* target = GetCaster()->GetAI()->SelectTarget(SelectTargetMethod::Random, 1, -1.0f, true,true, -SPELL_IMPALED); // -1.0f as it takes into account object size
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if (!target)
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target = GetCaster()->GetAI()->SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true); // if only tank or noone outside of boss' model
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if (!target)
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@@ -548,7 +548,7 @@ public:
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case EVENT_SLIME_PUDDLE:
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{
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std::list<Unit*> targets;
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SelectTargetList(targets, 2, SelectTargetMethod::Random, 0.0f, true);
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SelectTargetList(targets, 2, SelectTargetMethod::Random, 0, 0.0f, true);
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if (!targets.empty())
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for (std::list<Unit*>::iterator itr = targets.begin(); itr != targets.end(); ++itr)
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me->CastSpell(*itr, SPELL_SLIME_PUDDLE_TRIGGER, true);
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@@ -634,7 +634,7 @@ public:
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if (Is25ManRaid())
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{
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std::list<Unit*> targets;
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SelectTargetList(targets, MalleableGooSelector(me), (IsHeroic() ? 3 : 2), SelectTargetMethod::Random);
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SelectTargetList(targets, (IsHeroic() ? 3 : 2), SelectTargetMethod::Random, 0, MalleableGooSelector(me));
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if (!targets.empty())
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{
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@@ -315,7 +315,7 @@ public:
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{
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std::list<Unit*> targets;
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uint32 minTargets = RAID_MODE<uint32>(3, 8, 3, 8);
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SelectTargetList(targets, minTargets, SelectTargetMethod::Random, -5.0f, true);
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SelectTargetList(targets, minTargets, SelectTargetMethod::Random, 0, -5.0f, true);
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float minDist = 0.0f;
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if (targets.size() >= minTargets)
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minDist = -5.0f;
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@@ -625,7 +625,7 @@ public:
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switch (eventId)
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{
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case EVENT_DEATH_PLAGUE:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.0f, true, -SPELL_RECENTLY_INFECTED))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.0f, true, true, -SPELL_RECENTLY_INFECTED))
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{
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Talk(EMOTE_DEATH_PLAGUE_WARNING, target);
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DoCast(target, SPELL_DEATH_PLAGUE);
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@@ -1175,7 +1175,7 @@ public:
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Talk(SAY_SVALNA_AGGRO);
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break;
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case EVENT_IMPALING_SPEAR:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.0f, true, -SPELL_IMPALING_SPEAR))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.0f, true, true, -SPELL_IMPALING_SPEAR))
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{
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DoCast(me, SPELL_AETHER_SHIELD);
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me->AddAura(70203, me);
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@@ -1361,7 +1361,7 @@ public:
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Events.ScheduleEvent(EVENT_ARNATH_SMITE, urand(4000, 7000));
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break;
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case EVENT_ARNATH_DOMINATE_MIND:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.0f, true, -SPELL_DOMINATE_MIND))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0.0f, true, true, -SPELL_DOMINATE_MIND))
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DoCast(target, SPELL_DOMINATE_MIND);
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Events.ScheduleEvent(EVENT_ARNATH_DOMINATE_MIND, urand(28000, 37000));
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break;
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@@ -177,7 +177,7 @@ public:
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events.RepeatEvent(20000);
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break;
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case EVENT_MUTATING_INJECTION:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 100.0f, true, -SPELL_MUTATING_INJECTION))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 100.0f, true, true, -SPELL_MUTATING_INJECTION))
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{
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me->CastSpell(target, SPELL_MUTATING_INJECTION, false);
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}
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@@ -427,7 +427,7 @@ public:
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case EVENT_CHAINS:
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for (uint8 i = 0; i < 3; ++i)
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 200, true, -SPELL_CHAINS_OF_KELTHUZAD))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 200, true, true, -SPELL_CHAINS_OF_KELTHUZAD))
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{
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me->CastSpell(target, SPELL_CHAINS_OF_KELTHUZAD, true);
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}
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@@ -201,7 +201,7 @@ public:
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Talk(EMOTE_WEB_WRAP);
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for (uint8 i = 0; i < RAID_MODE(1, 2); ++i)
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0, true, -SPELL_WEB_WRAP))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0, true, true, -SPELL_WEB_WRAP))
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{
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target->RemoveAura(RAID_MODE(SPELL_WEB_SPRAY_10, SPELL_WEB_SPRAY_25));
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uint8 pos = urand(0, 2);
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@@ -1505,7 +1505,7 @@ public:
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{
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uint8 i = 0;
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std::list<Unit*> drakes;
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c->AI()->SelectTargetList(drakes, (c->GetMap()->GetSpawnMode() == 0 ? 1 : 3), SelectTargetMethod::Random, 0.0f, false, 57403 /*only drakes have this aura*/);
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c->AI()->SelectTargetList(drakes, (c->GetMap()->GetSpawnMode() == 0 ? 1 : 3), SelectTargetMethod::Random, 0, 0.0f, false, true, 57403 /*only drakes have this aura*/);
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for (std::list<Unit*>::iterator itr = drakes.begin(); itr != drakes.end() && i < 3; ++itr)
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{
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DrakeGUID[i++] = (*itr)->GetGUID();
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@@ -197,7 +197,7 @@ public:
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events.RepeatEvent(urand(4000, 5000));
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break;
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case EVENT_FROST_TOMB:
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if( Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true) )
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if( Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, true) )
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if( !target->HasAura(SPELL_FROST_TOMB_AURA) )
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{
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Talk(SAY_FROST_TOMB_EMOTE, target);
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