fix(Core): Fix waterwalking after dying in instance (#23593)

This commit is contained in:
killerwife
2025-11-12 15:54:29 +01:00
committed by GitHub
parent 621e9e853f
commit 2f9d3a1a71
4 changed files with 3 additions and 42 deletions

View File

@@ -156,13 +156,13 @@ public:
if (enable)
{
handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_WATERWALK);
handler->GetSession()->GetPlayer()->SetMovement(MOVE_WATER_WALK); // ON
handler->GetSession()->GetPlayer()->SetWaterWalking(true); // ON
handler->SendSysMessage("Waterwalking is ON. You can walk on water.");
}
else
{
handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_WATERWALK);
handler->GetSession()->GetPlayer()->SetMovement(MOVE_LAND_WALK); // OFF
handler->GetSession()->GetPlayer()->SetWaterWalking(false); // OFF
handler->SendSysMessage("Waterwalking is OFF. You can't walk on water.");
}