fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rules (#23346)

Co-authored-by: treeston <treeston.mmoc@gmail.com>
Co-authored-by: Trisjdc <trisjdc@gmail.com>
Co-authored-by: QAston <none@none>
Co-authored-by: ariel- <ariel-@users.noreply.github.com>
Co-authored-by: Shauren <shauren.trinity@gmail.com>
Co-authored-by: Jelle Meeus <sogladev@gmail.com>
This commit is contained in:
Tereneckla
2025-11-28 19:01:25 +00:00
committed by GitHub
parent 55989205e7
commit 2f7f9bd72f
42 changed files with 1976 additions and 1705 deletions

View File

@@ -570,14 +570,6 @@ void SpellMgr::LoadSpellInfoCorrections()
spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPPRESS_CASTER_PROCS;
});
// Blessing of sanctuary stats
ApplySpellFix({ 67480 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].MiscValue = -1;
spellInfo->SpellFamilyName = SPELLFAMILY_UNK1; // allows stacking
spellInfo->Effects[EFFECT_1].ApplyAuraName = SPELL_AURA_DUMMY; // just a marker
});
ApplySpellFix({
6940, // Hand of Sacrifice
64205 // Divine Sacrifice