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fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rules (#23346)
Co-authored-by: treeston <treeston.mmoc@gmail.com> Co-authored-by: Trisjdc <trisjdc@gmail.com> Co-authored-by: QAston <none@none> Co-authored-by: ariel- <ariel-@users.noreply.github.com> Co-authored-by: Shauren <shauren.trinity@gmail.com> Co-authored-by: Jelle Meeus <sogladev@gmail.com>
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@@ -256,8 +256,8 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPackets::Item::AutoEquipItem&
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}
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// now do moves, remove...
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_player->RemoveItem(dstbag, dstslot, true, true);
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_player->RemoveItem(packet.SourceBag, packet.SourceSlot, true, true);
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_player->RemoveItem(dstbag, dstslot, true);
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_player->RemoveItem(packet.SourceBag, packet.SourceSlot, true);
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// add to dest
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_player->EquipItem(dest, pSrcItem, true);
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