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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core): Rename ...Manager to ...Mgr (#6910)
* Rename MapManager.h to MapMgr.h * Rename BanManager.h to BanMgr.h * Rename MapManager.cpp to MapMgr.cpp * Rename BanManager.cpp to BanMgr.cpp * Rename MapRefManager.h to MapRefMgr.h * Rename ThreatManager.h to ThreatMgr.h * Rename GridRefManager.h to GridRefMgr.h * Rename ThreatManager.cpp to ThreatMgr.cpp * Rename GroupRefManager.h to GroupRefMgr.h * Rename HostileRefManager.h to HostileRefMgr.h * Rename HostileRefManager.cpp to HostileRefMgr.cpp * Rename MMapManager.h to MMapMgr.h * Rename FollowerRefManager.h to FollowerRefMgr.h * Rename VMapManager2.h to VMapMgr2.h * Rename IVMapManager.h to IVMapMgr.h * Rename MMapManager.cpp to MMapMgr.cpp * Rename VMapManager2.cpp to VMapMgr2.cpp * Rename RefManager.h to RefMgr.h * Rename WaypointManager.h to WaypointMgr.h * Rename WaypointManager.cpp to WaypointMgr.cpp * Rename MPQManager.h to MPQMgr.h * Rename MPQManager.cpp to MPQMgr.cpp * Rename IMMAPManager.h to IMMAPMgr.h * fix build * Update Main.cpp * chore(Core/Misc): Remove toxic language * Revert "chore(Core/Misc): Remove toxic language" * fix build * build
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@@ -9,12 +9,12 @@
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#include "EventProcessor.h"
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#include "FollowerReference.h"
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#include "FollowerRefManager.h"
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#include "HostileRefManager.h"
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#include "FollowerRefMgr.h"
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#include "HostileRefMgr.h"
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#include "MotionMaster.h"
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#include "Object.h"
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#include "SpellAuraDefines.h"
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#include "ThreatManager.h"
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#include "ThreatMgr.h"
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#include <functional>
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#define WORLD_TRIGGER 12999
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@@ -2203,10 +2203,10 @@ public:
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void DeleteThreatList();
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void TauntApply(Unit* victim);
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void TauntFadeOut(Unit* taunter);
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ThreatManager& getThreatManager() { return m_ThreatManager; }
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void addHatedBy(HostileReference* pHostileReference) { m_HostileRefManager.insertFirst(pHostileReference); };
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ThreatMgr& getThreatMgr() { return m_ThreatMgr; }
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void addHatedBy(HostileReference* pHostileReference) { m_HostileRefMgr.insertFirst(pHostileReference); };
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void removeHatedBy(HostileReference* /*pHostileReference*/) { /* nothing to do yet */ }
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HostileRefManager& getHostileRefManager() { return m_HostileRefManager; }
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HostileRefMgr& getHostileRefMgr() { return m_HostileRefMgr; }
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VisibleAuraMap const* GetVisibleAuras() { return &m_visibleAuras; }
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AuraApplication* GetVisibleAura(uint8 slot)
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@@ -2312,7 +2312,7 @@ public:
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void ModSpellCastTime(SpellInfo const* spellProto, int32& castTime, Spell* spell = nullptr);
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float CalculateLevelPenalty(SpellInfo const* spellProto) const;
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void addFollower(FollowerReference* pRef) { m_FollowingRefManager.insertFirst(pRef); }
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void addFollower(FollowerReference* pRef) { m_FollowingRefMgr.insertFirst(pRef); }
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void removeFollower(FollowerReference* /*pRef*/) { /* nothing to do yet */ }
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MotionMaster* GetMotionMaster() { return i_motionMaster; }
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@@ -2554,7 +2554,7 @@ protected:
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uint32 m_reactiveTimer[MAX_REACTIVE];
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int32 m_regenTimer;
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ThreatManager m_ThreatManager;
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ThreatMgr m_ThreatMgr;
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typedef std::map<ObjectGuid, float> CharmThreatMap;
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CharmThreatMap _charmThreatInfo;
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@@ -2600,9 +2600,9 @@ private:
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Diminishing m_Diminishing;
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// Manage all Units that are threatened by us
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HostileRefManager m_HostileRefManager;
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HostileRefMgr m_HostileRefMgr;
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FollowerRefManager m_FollowingRefManager;
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FollowerRefMgr m_FollowingRefMgr;
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Unit* m_comboTarget;
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ComboPointHolderSet m_ComboPointHolders;
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