From 2e9cb71987566d7c43388a9f95dab4704d1d2ae1 Mon Sep 17 00:00:00 2001 From: Tereneckla <50233983+Tereneckla@users.noreply.github.com> Date: Fri, 21 Apr 2023 18:18:23 +0000 Subject: [PATCH] fix(Core/Player): Reduce Health Regeneration bonus while sitting to 33% (#15954) Update Player.cpp --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index e70baf13b..39d1c350a 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1988,7 +1988,7 @@ void Player::RegenerateHealth() if (!IsStandState()) { - addvalue *= 1.5f; + addvalue *= 1.33f; } AuraEffectList const& mModHealthRegenPct = GetAuraEffectsByType(SPELL_AURA_MOD_HEALTH_REGEN_PERCENT);