Add (core\db): Support for Homebind Orientation (#13389)

Add (core\db) Support for Homebind Orientation
This commit is contained in:
M'Dic
2022-10-12 14:39:02 -04:00
committed by GitHub
parent 7eb096ae0b
commit 2e6f6e26da
15 changed files with 43 additions and 33 deletions

View File

@@ -105,7 +105,7 @@ namespace lfg
sLFGMgr->LeaveLfg(player->GetGUID());
sLFGMgr->LeaveAllLfgQueues(player->GetGUID(), true);
player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);
player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, 0.0f);
player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, player->m_homebindO);
LOG_DEBUG("lfg", "LFGPlayerScript::OnMapChanged, Player {} ({}) is in LFG dungeon map but does not have a valid group! Teleporting to homebind.",
player->GetName(), player->GetGUID().ToString());
return;