diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index f21ae8b83..977c29a62 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -21,8 +21,9 @@ #include "AreaBoundary.h" #include "Common.h" #include "Creature.h" -#include "UnitAI.h" #include "EventMap.h" +#include "TaskScheduler.h" +#include "UnitAI.h" class WorldObject; class Unit; @@ -72,6 +73,7 @@ protected: Creature* const me; EventMap events; + TaskScheduler scheduler; bool UpdateVictim(); bool UpdateVictimWithGaze(); diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index f260a39e4..07ed2c45e 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -494,9 +494,7 @@ protected: void TeleportCheaters(); - EventMap events; SummonList summons; - TaskScheduler scheduler; private: uint32 const _bossId;