fix(Core/ZulGurub): Mandokir charge and chained spirits (#12072)

* fix(Core/ZulGurub): Mandokir charge and chained spirits

* build

* properly script threatening gaze

* refactor vilebranch speaker script

* remove useless trigger spell for Frightening Shout

* blank spaces

* build...

* sadly you can cheese threatening gaze

* revert threatening gaze part

* style

* charge should target the farthest one

* revert last thing of threatening gaze

* mod charge
This commit is contained in:
Nefertumm
2022-06-19 08:50:52 -03:00
committed by GitHub
parent 1bb343c847
commit 2db5f9a231
3 changed files with 124 additions and 128 deletions

View File

@@ -0,0 +1,4 @@
--
DELETE FROM `spell_script_names` WHERE `ScriptName` = 'spell_mandokir_charge';
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(24408, 'spell_mandokir_charge');