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refactor(Core/Creature): Remove Inhabit Type (#9272)
This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361 This is comprised of a cherry pick and partial tc cherry pick:592516ae69dbadb6369c34cfa69efd12de860b4aa22bc236eb
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@@ -44,6 +44,11 @@ public:
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virtual void unitSpeedChanged() { }
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// timer in ms
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virtual void Pause(uint32 /* timer = 0*/) {}
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// timer in ms
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virtual void Resume(uint32 /* overrideTimer = 0*/) {}
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// used by Evade code for select point to evade with expected restart default movement
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virtual bool GetResetPosition(float& /*x*/, float& /*y*/, float& /*z*/) { return false; }
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};
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