refactor(Core/Creature): Remove Inhabit Type (#9272)

This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
592516ae69
dbadb6369c
34cfa69efd
12de860b4a
a22bc236eb
This commit is contained in:
acidmanifesto
2022-01-06 14:33:22 +01:00
committed by GitHub
parent d504a62293
commit 2d4e17fd16
26 changed files with 4948 additions and 230 deletions

View File

@@ -491,6 +491,13 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData)
}
}
if (plrMover && ((movementInfo.flags & MOVEMENTFLAG_SWIMMING) != 0) != plrMover->IsInWater())
{
// now client not include swimming flag in case jumping under water
plrMover->SetInWater(!plrMover->IsInWater() || plrMover->GetMap()->IsUnderWater(plrMover->GetPhaseMask(), movementInfo.pos.GetPositionX(),
movementInfo.pos.GetPositionY(), movementInfo.pos.GetPositionZ(), plrMover->GetCollisionHeight()));
}
bool jumpopcode = false;
if (opcode == MSG_MOVE_JUMP)
{