refactor(Core/Creature): Remove Inhabit Type (#9272)

This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
592516ae69
dbadb6369c
34cfa69efd
12de860b4a
a22bc236eb
This commit is contained in:
acidmanifesto
2022-01-06 14:33:22 +01:00
committed by GitHub
parent d504a62293
commit 2d4e17fd16
26 changed files with 4948 additions and 230 deletions

View File

@@ -485,9 +485,9 @@ void ObjectMgr::LoadCreatureTemplates()
"dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, type, "
// 40 41 42 43 44 45 46 47 48 49
"type_flags, lootid, pickpocketloot, skinloot, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, "
// 50 51 52 53 54 55 56 57 58 59 60 61 62
"InhabitType, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName "
"FROM creature_template;");
// 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68
"ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, ctm.InteractionPauseTimer, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName "
"FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId;");
if (!result)
{
@@ -552,44 +552,44 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields)
creatureTemplate.KillCredit[i] = fields[4 + i].GetUInt32();
}
creatureTemplate.Modelid1 = fields[6].GetUInt32();
creatureTemplate.Modelid2 = fields[7].GetUInt32();
creatureTemplate.Modelid3 = fields[8].GetUInt32();
creatureTemplate.Modelid4 = fields[9].GetUInt32();
creatureTemplate.Name = fields[10].GetString();
creatureTemplate.SubName = fields[11].GetString();
creatureTemplate.IconName = fields[12].GetString();
creatureTemplate.GossipMenuId = fields[13].GetUInt32();
creatureTemplate.minlevel = fields[14].GetUInt8();
creatureTemplate.maxlevel = fields[15].GetUInt8();
creatureTemplate.expansion = uint32(fields[16].GetInt16());
creatureTemplate.faction = uint32(fields[17].GetUInt16());
creatureTemplate.npcflag = fields[18].GetUInt32();
creatureTemplate.speed_walk = fields[19].GetFloat();
creatureTemplate.speed_run = fields[20].GetFloat();
creatureTemplate.detection_range = fields[21].GetFloat();
creatureTemplate.scale = fields[22].GetFloat();
creatureTemplate.rank = uint32(fields[23].GetUInt8());
creatureTemplate.dmgschool = uint32(fields[24].GetInt8());
creatureTemplate.DamageModifier = fields[25].GetFloat();
creatureTemplate.BaseAttackTime = fields[26].GetUInt32();
creatureTemplate.RangeAttackTime = fields[27].GetUInt32();
creatureTemplate.BaseVariance = fields[28].GetFloat();
creatureTemplate.RangeVariance = fields[29].GetFloat();
creatureTemplate.unit_class = uint32(fields[30].GetUInt8());
creatureTemplate.unit_flags = fields[31].GetUInt32();
creatureTemplate.unit_flags2 = fields[32].GetUInt32();
creatureTemplate.dynamicflags = fields[33].GetUInt32();
creatureTemplate.family = uint32(fields[34].GetUInt8());
creatureTemplate.trainer_type = uint32(fields[35].GetUInt8());
creatureTemplate.trainer_spell = fields[36].GetUInt32();
creatureTemplate.trainer_class = uint32(fields[37].GetUInt8());
creatureTemplate.trainer_race = uint32(fields[38].GetUInt8());
creatureTemplate.type = uint32(fields[39].GetUInt8());
creatureTemplate.type_flags = fields[40].GetUInt32();
creatureTemplate.lootid = fields[41].GetUInt32();
creatureTemplate.pickpocketLootId = fields[42].GetUInt32();
creatureTemplate.SkinLootId = fields[43].GetUInt32();
creatureTemplate.Modelid1 = fields[6].GetUInt32();
creatureTemplate.Modelid2 = fields[7].GetUInt32();
creatureTemplate.Modelid3 = fields[8].GetUInt32();
creatureTemplate.Modelid4 = fields[9].GetUInt32();
creatureTemplate.Name = fields[10].GetString();
creatureTemplate.SubName = fields[11].GetString();
creatureTemplate.IconName = fields[12].GetString();
creatureTemplate.GossipMenuId = fields[13].GetUInt32();
creatureTemplate.minlevel = fields[14].GetUInt8();
creatureTemplate.maxlevel = fields[15].GetUInt8();
creatureTemplate.expansion = uint32(fields[16].GetInt16());
creatureTemplate.faction = uint32(fields[17].GetUInt16());
creatureTemplate.npcflag = fields[18].GetUInt32();
creatureTemplate.speed_walk = fields[19].GetFloat();
creatureTemplate.speed_run = fields[20].GetFloat();
creatureTemplate.detection_range = fields[21].GetFloat();
creatureTemplate.scale = fields[22].GetFloat();
creatureTemplate.rank = uint32(fields[23].GetUInt8());
creatureTemplate.dmgschool = uint32(fields[24].GetInt8());
creatureTemplate.DamageModifier = fields[25].GetFloat();
creatureTemplate.BaseAttackTime = fields[26].GetUInt32();
creatureTemplate.RangeAttackTime = fields[27].GetUInt32();
creatureTemplate.BaseVariance = fields[28].GetFloat();
creatureTemplate.RangeVariance = fields[29].GetFloat();
creatureTemplate.unit_class = uint32(fields[30].GetUInt8());
creatureTemplate.unit_flags = fields[31].GetUInt32();
creatureTemplate.unit_flags2 = fields[32].GetUInt32();
creatureTemplate.dynamicflags = fields[33].GetUInt32();
creatureTemplate.family = uint32(fields[34].GetUInt8());
creatureTemplate.trainer_type = uint32(fields[35].GetUInt8());
creatureTemplate.trainer_spell = fields[36].GetUInt32();
creatureTemplate.trainer_class = uint32(fields[37].GetUInt8());
creatureTemplate.trainer_race = uint32(fields[38].GetUInt8());
creatureTemplate.type = uint32(fields[39].GetUInt8());
creatureTemplate.type_flags = fields[40].GetUInt32();
creatureTemplate.lootid = fields[41].GetUInt32();
creatureTemplate.pickpocketLootId = fields[42].GetUInt32();
creatureTemplate.SkinLootId = fields[43].GetUInt32();
for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
{
@@ -601,25 +601,49 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields)
creatureTemplate.spells[i] = 0;
}
creatureTemplate.PetSpellDataId = fields[44].GetUInt32();
creatureTemplate.VehicleId = fields[45].GetUInt32();
creatureTemplate.mingold = fields[46].GetUInt32();
creatureTemplate.maxgold = fields[47].GetUInt32();
creatureTemplate.AIName = fields[48].GetString();
creatureTemplate.MovementType = uint32(fields[49].GetUInt8());
creatureTemplate.InhabitType = uint32(fields[50].GetUInt8());
creatureTemplate.HoverHeight = fields[51].GetFloat();
creatureTemplate.ModHealth = fields[52].GetFloat();
creatureTemplate.ModMana = fields[53].GetFloat();
creatureTemplate.ModArmor = fields[54].GetFloat();
creatureTemplate.ModExperience = fields[55].GetFloat();
creatureTemplate.RacialLeader = fields[56].GetBool();
creatureTemplate.movementId = fields[57].GetUInt32();
creatureTemplate.RegenHealth = fields[58].GetBool();
creatureTemplate.MechanicImmuneMask = fields[59].GetUInt32();
creatureTemplate.SpellSchoolImmuneMask = fields[60].GetUInt8();
creatureTemplate.flags_extra = fields[61].GetUInt32();
creatureTemplate.ScriptID = GetScriptId(fields[62].GetCString());
creatureTemplate.PetSpellDataId = fields[44].GetUInt32();
creatureTemplate.VehicleId = fields[45].GetUInt32();
creatureTemplate.mingold = fields[46].GetUInt32();
creatureTemplate.maxgold = fields[47].GetUInt32();
creatureTemplate.AIName = fields[48].GetString();
creatureTemplate.MovementType = uint32(fields[49].GetUInt8());
if (!fields[50].IsNull())
{
creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[50].GetUInt8());
}
creatureTemplate.Movement.Swim = fields[51].GetBool();
if (!fields[52].IsNull())
{
creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[52].GetUInt8());
}
creatureTemplate.Movement.Rooted = fields[53].GetBool();
if (!fields[54].IsNull())
{
creatureTemplate.Movement.Chase = static_cast<CreatureChaseMovementType>(fields[54].GetUInt8());
}
if (!fields[55].IsNull())
{
creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[55].GetUInt8());
}
if (!fields[56].IsNull())
{
creatureTemplate.Movement.InteractionPauseTimer = fields[56].GetUInt32();
}
creatureTemplate.HoverHeight = fields[57].GetFloat();
creatureTemplate.ModHealth = fields[58].GetFloat();
creatureTemplate.ModMana = fields[59].GetFloat();
creatureTemplate.ModArmor = fields[60].GetFloat();
creatureTemplate.ModExperience = fields[61].GetFloat();
creatureTemplate.RacialLeader = fields[62].GetBool();
creatureTemplate.movementId = fields[63].GetUInt32();
creatureTemplate.RegenHealth = fields[64].GetBool();
creatureTemplate.MechanicImmuneMask = fields[65].GetUInt32();
creatureTemplate.SpellSchoolImmuneMask = fields[66].GetUInt8();
creatureTemplate.flags_extra = fields[67].GetUInt32();
creatureTemplate.ScriptID = GetScriptId(fields[68].GetCString());
}
void ObjectMgr::LoadCreatureTemplateResistances()
@@ -1070,17 +1094,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
const_cast<CreatureTemplate*>(cInfo)->family = 0;
}
if (cInfo->InhabitType <= 0 || cInfo->InhabitType > INHABIT_ANYWHERE)
{
LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong value (%u) in `InhabitType`, creature will not correctly walk/swim/fly.", cInfo->Entry, cInfo->InhabitType);
const_cast<CreatureTemplate*>(cInfo)->InhabitType = INHABIT_ANYWHERE;
}
if (cInfo->InhabitType == INHABIT_ROOT)
{
LOG_ERROR("sql.sql", "Creature (Entry: %u) only has INHABIT_ROOT(8) as `InhabitType`, creature will not behave correctly.", cInfo->Entry);
const_cast<CreatureTemplate*>(cInfo)->InhabitType = INHABIT_ANYWHERE;
}
CheckCreatureMovement("creature_template_movement", cInfo->Entry, const_cast<CreatureTemplate*>(cInfo)->Movement);
if (cInfo->HoverHeight < 0.0f)
{
@@ -1144,6 +1158,33 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
const_cast<CreatureTemplate*>(cInfo)->DamageModifier *= Creature::_GetDamageMod(cInfo->rank);
}
void ObjectMgr::CheckCreatureMovement(char const* table, uint64 id, CreatureMovementData& creatureMovement)
{
if (creatureMovement.Ground >= CreatureGroundMovementType::Max)
{
LOG_ERROR("sql.sql", "`%s`.`Ground` wrong value (%u) for Id " UI64FMTD ", setting to Run.", table, uint32(creatureMovement.Ground), id);
creatureMovement.Ground = CreatureGroundMovementType::Run;
}
if (creatureMovement.Flight >= CreatureFlightMovementType::Max)
{
LOG_ERROR("sql.sql", "`%s`.`Flight` wrong value (%u) for Id " UI64FMTD ", setting to None.", table, uint32(creatureMovement.Flight), id);
creatureMovement.Flight = CreatureFlightMovementType::None;
}
if (creatureMovement.Chase >= CreatureChaseMovementType::Max)
{
LOG_ERROR("sql.sql", "`%s`.`Chase` wrong value (%u) for Id " UI64FMTD ", setting to Run.", table, uint32(creatureMovement.Chase), id);
creatureMovement.Chase = CreatureChaseMovementType::Run;
}
if (creatureMovement.Random >= CreatureRandomMovementType::Max)
{
LOG_ERROR("sql.sql", "`%s`.`Random` wrong value (%u) for Id " UI64FMTD ", setting to Walk.", table, uint32(creatureMovement.Random), id);
creatureMovement.Random = CreatureRandomMovementType::Walk;
}
}
void ObjectMgr::LoadCreatureAddons()
{
uint32 oldMSTime = getMSTime();
@@ -1315,6 +1356,11 @@ CreatureAddon const* ObjectMgr::GetCreatureTemplateAddon(uint32 entry)
return nullptr;
}
CreatureMovementData const* ObjectMgr::GetCreatureMovementOverride(ObjectGuid::LowType spawnId) const
{
return Acore::Containers::MapGetValuePtr(_creatureMovementOverrides, spawnId);
}
EquipmentInfo const* ObjectMgr::GetEquipmentInfo(uint32 entry, int8& id)
{
EquipmentInfoContainer::const_iterator itr = _equipmentInfoStore.find(entry);
@@ -1419,6 +1465,82 @@ void ObjectMgr::LoadEquipmentTemplates()
LOG_INFO("server.loading", " ");
}
void ObjectMgr::LoadCreatureMovementOverrides()
{
uint32 oldMSTime = getMSTime();
_creatureMovementOverrides.clear();
// Load the data from creature_movement_override and if NULL fallback to creature_template_movement
QueryResult result = WorldDatabase.Query("SELECT cmo.SpawnId,"
"COALESCE(cmo.Ground, ctm.Ground),"
"COALESCE(cmo.Swim, ctm.Swim),"
"COALESCE(cmo.Flight, ctm.Flight),"
"COALESCE(cmo.Rooted, ctm.Rooted),"
"COALESCE(cmo.Chase, ctm.Chase),"
"COALESCE(cmo.Random, ctm.Random),"
"COALESCE(cmo.InteractionPauseTimer, ctm.InteractionPauseTimer) "
"FROM creature_movement_override AS cmo "
"LEFT JOIN creature AS c ON c.guid = cmo.SpawnId "
"LEFT JOIN creature_template_movement AS ctm ON ctm.CreatureId = c.id");
if (!result)
{
LOG_INFO("server.loading", ">> Loaded 0 creature movement overrides. DB table `creature_movement_override` is empty!");
return;
}
do
{
Field* fields = result->Fetch();
ObjectGuid::LowType spawnId = fields[0].GetUInt32();
if (!GetCreatureData(spawnId))
{
LOG_ERROR("sql.sql", "Creature (GUID: %u) does not exist but has a record in `creature_movement_override`", spawnId);
continue;
}
CreatureMovementData& movement = _creatureMovementOverrides[spawnId];
if (!fields[1].IsNull())
{
movement.Ground = static_cast<CreatureGroundMovementType>(fields[1].GetUInt8());
}
if (!fields[2].IsNull())
{
movement.Swim = fields[2].GetBool();
}
if (!fields[3].IsNull())
{
movement.Flight = static_cast<CreatureFlightMovementType>(fields[3].GetUInt8());
}
if (!fields[4].IsNull())
{
movement.Rooted = fields[4].GetBool();
}
if (!fields[5].IsNull())
{
movement.Chase = static_cast<CreatureChaseMovementType>(fields[5].GetUInt8());
}
if (!fields[6].IsNull())
{
movement.Random = static_cast<CreatureRandomMovementType>(fields[6].GetUInt8());
}
if (!fields[7].IsNull())
{
movement.InteractionPauseTimer = fields[7].GetUInt32();
}
CheckCreatureMovement("creature_movement_override", spawnId, movement);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded " SZFMTD " movement overrides in %u ms", _creatureMovementOverrides.size(), GetMSTimeDiffToNow(oldMSTime));
}
CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId)
{
CreatureModelContainer::const_iterator itr = _creatureModelStore.find(modelId);