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refactor(Core/Creature): Remove Inhabit Type (#9272)
This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361 This is comprised of a cherry pick and partial tc cherry pick:592516ae69dbadb6369c34cfa69efd12de860b4aa22bc236eb
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@@ -1086,6 +1086,9 @@ public:
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static bool BuildEnumData(PreparedQueryResult result, WorldPacket* data);
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void SetInWater(bool apply);
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[[nodiscard]] bool IsInWater() const override { return m_isInWater; }
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[[nodiscard]] bool IsFalling() const;
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bool IsInAreaTriggerRadius(const AreaTrigger* trigger) const;
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@@ -2915,6 +2918,7 @@ private:
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int32 m_MirrorTimer[MAX_TIMERS];
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uint8 m_MirrorTimerFlags;
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uint8 m_MirrorTimerFlagsLast;
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bool m_isInWater;
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// Current teleport data
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WorldLocation teleportStore_dest;
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