fix(clang): fix build on version 7 (#1391)

Remove unused private fields
This commit is contained in:
Stoabrogga
2019-02-09 23:34:28 +01:00
committed by GitHub
parent 01c6d32ac9
commit 2d3ea3a308
3 changed files with 4 additions and 8 deletions

View File

@@ -1919,7 +1919,7 @@ class FlameLeviathanPursuedTargetSelector
};
public:
explicit FlameLeviathanPursuedTargetSelector(Unit* unit) : _me(unit) {};
explicit FlameLeviathanPursuedTargetSelector() {};
bool operator()(WorldObject* target) const
{
@@ -1949,9 +1949,6 @@ class FlameLeviathanPursuedTargetSelector
return !playerFound;
}
private:
Unit const* _me;
};
class spell_pursue : public SpellScriptLoader
@@ -1965,7 +1962,7 @@ class spell_pursue : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(FlameLeviathanPursuedTargetSelector(GetCaster()));
targets.remove_if(FlameLeviathanPursuedTargetSelector());
if (targets.empty())
{
if (Creature* caster = GetCaster()->ToCreature())