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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Merge branch 'azerothcore:master' into Playerbot
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@@ -492,9 +492,9 @@ bool Creature::UpdateEntry(uint32 Entry, const CreatureData* data, bool changele
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ObjectMgr::ChooseCreatureFlags(cInfo, npcflag, unit_flags, dynamicflags, data);
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if (cInfo->flags_extra & CREATURE_FLAG_EXTRA_WORLDEVENT)
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SetUInt32Value(UNIT_NPC_FLAGS, npcflag | sGameEventMgr->GetNPCFlag(this));
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ReplaceAllNpcFlags(NPCFlags(npcflag | sGameEventMgr->GetNPCFlag(this)));
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else
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SetUInt32Value(UNIT_NPC_FLAGS, npcflag);
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ReplaceAllNpcFlags(NPCFlags(npcflag));
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// Xinef: NPC is in combat, keep this flag!
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unit_flags &= ~UNIT_FLAG_IN_COMBAT;
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@@ -1302,7 +1302,7 @@ void Creature::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask)
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data.spawnId = m_spawnId;
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uint32 displayId = GetNativeDisplayId();
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uint32 npcflag = GetUInt32Value(UNIT_NPC_FLAGS);
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uint32 npcflag = GetNpcFlags();
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uint32 unit_flags = GetUnitFlags();
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uint32 dynamicflags = GetDynamicFlags();
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@@ -1847,7 +1847,7 @@ void Creature::setDeathState(DeathState s, bool despawn)
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SaveRespawnTime();
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SetTarget(); // remove target selection in any cases (can be set at aura remove in Unit::setDeathState)
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SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
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ReplaceAllNpcFlags(UNIT_NPC_FLAG_NONE);
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Dismount(); // if creature is mounted on a virtual mount, remove it at death
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@@ -1889,7 +1889,7 @@ void Creature::setDeathState(DeathState s, bool despawn)
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UpdateMovementFlags();
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SetUInt32Value(UNIT_NPC_FLAGS, cinfo->npcflag);
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ReplaceAllNpcFlags(NPCFlags(cinfo->npcflag));
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ClearUnitState(uint32(UNIT_STATE_ALL_STATE & ~(UNIT_STATE_IGNORE_PATHFINDING | UNIT_STATE_NO_ENVIRONMENT_UPD)));
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SetMeleeDamageSchool(SpellSchools(cinfo->dmgschool));
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