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This reverts commit cd6ee1c644.
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@@ -60,7 +60,6 @@ GameObject::GameObject() : WorldObject(false), MovableMapObject(),
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m_lootGenerationTime = 0;
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ResetLootMode(); // restore default loot mode
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loot.sourceGameObject = this;
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m_stationaryPosition.Relocate(0.0f, 0.0f, 0.0f, 0.0f);
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}
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