Script/Commands: imported .instance get/setbossstate commands from TrinityCore

This commit is contained in:
ShinDarth
2016-08-10 20:00:40 +02:00
parent f2dfe2b8e3
commit 2ba9f6f17b
5 changed files with 168 additions and 3 deletions

View File

@@ -197,6 +197,7 @@ class InstanceScript : public ZoneScript
virtual bool SetBossState(uint32 id, EncounterState state);
EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; }
static std::string GetBossStateName(uint8 state);
BossBoundaryMap const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : NULL; }
BossInfo const* GetBossInfo(uint32 id) const { return &bosses[id]; }
@@ -216,6 +217,8 @@ class InstanceScript : public ZoneScript
virtual void FillInitialWorldStates(WorldPacket& /*data*/) {}
uint32 GetEncounterCount() const { return bosses.size(); }
protected:
void SetBossNumber(uint32 number) { bosses.resize(number); }
void LoadDoorData(DoorData const* data);