Fixed all unused-parameters warnings

issue #121

used clang-tidy to achieve this
This commit is contained in:
Yehonal
2017-09-18 14:23:26 +02:00
parent aa87ec685b
commit 2b2e299ccc
229 changed files with 643 additions and 643 deletions

View File

@@ -326,7 +326,7 @@ class boss_illidan_stormrage : public CreatureScript
void MoveInLineOfSight(Unit*) { }
void JustDied(Unit* killer)
void JustDied(Unit* /*killer*/)
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NON_ATTACKABLE);
summons.DespawnEntry(NPC_PARASITIC_SHADOWFIEND);
@@ -334,7 +334,7 @@ class boss_illidan_stormrage : public CreatureScript
instance->SaveToDB();
}
void KilledUnit(Unit* victim)
void KilledUnit(Unit* /*victim*/)
{
if (events.GetNextEventTime(EVENT_KILL_TALK) == 0)
{
@@ -791,7 +791,7 @@ class npc_akama_illidan : public CreatureScript
summons.DespawnAll();
}
void sGossipSelect(Player* player, uint32 /*sender*/, uint32 action)
void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/)
{
player->CLOSE_GOSSIP_MENU();
me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
@@ -1021,7 +1021,7 @@ class spell_illidan_parasitic_shadowfiend : public SpellScriptLoader
{
PrepareAuraScript(spell_illidan_parasitic_shadowfiend_AuraScript)
void HandleEffectRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (!GetTarget()->HasAura(SPELL_SHADOW_PRISON) && GetTarget()->GetInstanceScript() && GetTarget()->GetInstanceScript()->IsEncounterInProgress())
GetTarget()->CastSpell(GetTarget(), SPELL_SUMMON_PARASITIC_SHADOWFIENDS, true);
@@ -1048,7 +1048,7 @@ class spell_illidan_parasitic_shadowfiend_trigger : public SpellScriptLoader
{
PrepareAuraScript(spell_illidan_parasitic_shadowfiend_trigger_AuraScript)
void HandleEffectRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (!GetTarget()->HasAura(SPELL_SHADOW_PRISON) && GetTarget()->GetInstanceScript() && GetTarget()->GetInstanceScript()->IsEncounterInProgress())
GetTarget()->CastSpell(GetTarget(), SPELL_SUMMON_PARASITIC_SHADOWFIENDS, true);
@@ -1125,7 +1125,7 @@ class spell_illidan_tear_of_azzinoth_summon_channel : public SpellScriptLoader
{
PrepareAuraScript(spell_illidan_tear_of_azzinoth_summon_channel_AuraScript);
void OnPeriodic(AuraEffect const* aurEff)
void OnPeriodic(AuraEffect const* /*aurEff*/)
{
PreventDefaultAction();
if (Unit* caster = GetCaster())
@@ -1200,7 +1200,7 @@ class spell_illidan_demon_transform1 : public SpellScriptLoader
return GetUnitOwner()->GetTypeId() == TYPEID_UNIT;
}
void OnPeriodic(AuraEffect const* aurEff)
void OnPeriodic(AuraEffect const* /*aurEff*/)
{
PreventDefaultAction();
SetDuration(0);
@@ -1378,7 +1378,7 @@ class spell_illidan_cage_trap_stun : public SpellScriptLoader
{
PrepareAuraScript(spell_illidan_cage_trap_stun_AuraScript);
void OnPeriodic(AuraEffect const* aurEff)
void OnPeriodic(AuraEffect const* /*aurEff*/)
{
PreventDefaultAction();
SetDuration(0);