Fixed all unused-parameters warnings

issue #121

used clang-tidy to achieve this
This commit is contained in:
Yehonal
2017-09-18 14:23:26 +02:00
parent aa87ec685b
commit 2b2e299ccc
229 changed files with 643 additions and 643 deletions

View File

@@ -501,13 +501,13 @@ void Map::InitializeObject(T* /*obj*/)
}
template<>
void Map::InitializeObject(Creature* obj)
void Map::InitializeObject(Creature* /*obj*/)
{
//obj->_moveState = MAP_OBJECT_CELL_MOVE_NONE; // pussywizard: this is shit
}
template<>
void Map::InitializeObject(GameObject* obj)
void Map::InitializeObject(GameObject* /*obj*/)
{
//obj->_moveState = MAP_OBJECT_CELL_MOVE_NONE; // pussywizard: this is shit
}
@@ -650,7 +650,7 @@ void Map::VisitNearbyCellsOf(WorldObject* obj, TypeContainerVisitor<Trinity::Obj
}
}
void Map::Update(const uint32 t_diff, const uint32 s_diff, bool thread)
void Map::Update(const uint32 t_diff, const uint32 s_diff, bool /*thread*/)
{
uint32 mapId = GetId(); // pussywizard: for crashlogs
sLog->outDebug(LOG_FILTER_POOLSYS, "%u", mapId); // pussywizard: for crashlogs