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fix(Core/Spells): Remove all hardcoded restrictions for pick pocket sp… (#14788)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
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@@ -7878,7 +7878,7 @@ void Player::SendLoot(ObjectGuid guid, LootType loot_type)
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if (loot_type == LOOT_PICKPOCKETING)
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{
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if (loot->loot_type != LOOT_PICKPOCKETING)
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if (!loot || loot->loot_type != LOOT_PICKPOCKETING)
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{
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if (creature->CanGeneratePickPocketLoot())
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{
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