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Squashed playerbot custom changes
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@@ -1373,7 +1373,7 @@ void Creature::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask)
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m_spawnId = sObjectMgr->GenerateCreatureSpawnId();
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CreatureData& data = sObjectMgr->NewOrExistCreatureData(m_spawnId);
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data.spawnId = m_spawnId; // mod_playerbots
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uint32 displayId = GetNativeDisplayId();
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uint32 npcflag = GetNpcFlags();
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uint32 unit_flags = GetUnitFlags();
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