feat(Core/Script): Playing music from GameObjects and added holiday zones music script (#3307)

This commit is contained in:
Petric
2020-09-02 15:32:41 +01:00
committed by GitHub
parent e2f9a080f2
commit 29f2c2aeda
4 changed files with 399 additions and 0 deletions

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@@ -410,6 +410,369 @@ public:
// Theirs
/*####
## go_brewfest_music
####*/
enum BrewfestMusic
{
EVENT_BREWFESTDWARF01 = 11810, // 1.35 min
EVENT_BREWFESTDWARF02 = 11812, // 1.55 min
EVENT_BREWFESTDWARF03 = 11813, // 0.23 min
EVENT_BREWFESTGOBLIN01 = 11811, // 1.08 min
EVENT_BREWFESTGOBLIN02 = 11814, // 1.33 min
EVENT_BREWFESTGOBLIN03 = 11815 // 0.28 min
};
// These are in seconds
enum BrewfestMusicTime
{
EVENT_BREWFESTDWARF01_TIME = 95000,
EVENT_BREWFESTDWARF02_TIME = 155000,
EVENT_BREWFESTDWARF03_TIME = 23000,
EVENT_BREWFESTGOBLIN01_TIME = 68000,
EVENT_BREWFESTGOBLIN02_TIME = 93000,
EVENT_BREWFESTGOBLIN03_TIME = 28000
};
enum BrewfestMusicAreas
{
SILVERMOON = 3430, // Horde
UNDERCITY = 1497,
ORGRIMMAR_1 = 1296,
ORGRIMMAR_2 = 14,
THUNDERBLUFF = 1638,
IRONFORGE_1 = 809, // Alliance
IRONFORGE_2 = 1,
STORMWIND = 12,
EXODAR = 3557,
DARNASSUS = 1657,
SHATTRATH = 3703 // General
};
enum BrewfestMusicEvents
{
EVENT_BM_SELECT_MUSIC = 1,
EVENT_BM_START_MUSIC = 2
};
class go_brewfest_music : public GameObjectScript
{
public:
go_brewfest_music() : GameObjectScript("go_brewfest_music") { }
struct go_brewfest_musicAI : public GameObjectAI
{
go_brewfest_musicAI(GameObject* go) : GameObjectAI(go)
{
_events.ScheduleEvent(EVENT_BM_SELECT_MUSIC, 1000);
_events.ScheduleEvent(EVENT_BM_START_MUSIC, 1500);
_currentMusicEvent = EVENT_BREWFESTGOBLIN01;
}
void UpdateAI(uint32 diff) override
{
_events.Update(diff);
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_BM_SELECT_MUSIC:
{
if (!IsHolidayActive(HOLIDAY_BREWFEST)) // Check if Brewfest is active
break;
// Select random music sample
uint32 rnd = urand(0, 2);
uint32 musicTime = 1000;
//Restart the current selected music
_currentMusicEvent = 0;
//Check zone to play correct music
if (go->GetAreaId() == SILVERMOON || go->GetAreaId() == UNDERCITY || go->GetAreaId() == ORGRIMMAR_1 || go->GetAreaId() == ORGRIMMAR_2 || go->GetAreaId() == THUNDERBLUFF)
{
switch (rnd)
{
case 0:
_currentMusicEvent = EVENT_BREWFESTGOBLIN01;
musicTime = EVENT_BREWFESTGOBLIN01_TIME;
break;
case 1:
_currentMusicEvent = EVENT_BREWFESTGOBLIN02;
musicTime = EVENT_BREWFESTGOBLIN02_TIME;
break;
case 2:
_currentMusicEvent = EVENT_BREWFESTGOBLIN03;
musicTime = EVENT_BREWFESTGOBLIN03_TIME;
break;
default:
break;
}
}
else if (go->GetAreaId() == IRONFORGE_1 || go->GetAreaId() == IRONFORGE_2 || go->GetAreaId() == STORMWIND || go->GetAreaId() == EXODAR || go->GetAreaId() == DARNASSUS)
{
switch (rnd)
{
case 0:
_currentMusicEvent = EVENT_BREWFESTDWARF01;
musicTime = EVENT_BREWFESTDWARF01_TIME;
break;
case 1:
_currentMusicEvent = EVENT_BREWFESTDWARF02;
musicTime = EVENT_BREWFESTDWARF02_TIME;
break;
case 2:
_currentMusicEvent = EVENT_BREWFESTDWARF03;
musicTime = EVENT_BREWFESTDWARF03_TIME;
break;
default:
break;
}
}
else if (go->GetAreaId() == SHATTRATH)
{
rnd = urand(0, 5);
switch (rnd)
{
case 0:
_currentMusicEvent = EVENT_BREWFESTGOBLIN01;
musicTime = EVENT_BREWFESTGOBLIN01_TIME;
break;
case 1:
_currentMusicEvent = EVENT_BREWFESTGOBLIN02;
musicTime = EVENT_BREWFESTGOBLIN02_TIME;
break;
case 2:
_currentMusicEvent = EVENT_BREWFESTGOBLIN03;
musicTime = EVENT_BREWFESTGOBLIN03_TIME;
break;
case 3:
_currentMusicEvent = EVENT_BREWFESTDWARF01;
musicTime = EVENT_BREWFESTDWARF01_TIME;
break;
case 4:
_currentMusicEvent = EVENT_BREWFESTDWARF02;
musicTime = EVENT_BREWFESTDWARF02_TIME;
break;
case 5:
_currentMusicEvent = EVENT_BREWFESTDWARF03;
musicTime = EVENT_BREWFESTDWARF03_TIME;
break;
default:
break;
}
}
_events.ScheduleEvent(EVENT_BM_SELECT_MUSIC, musicTime); // Select new song music after play time is over
break;
}
case EVENT_BM_START_MUSIC:
if (!IsHolidayActive(HOLIDAY_BREWFEST)) // Check if Brewfest is active
break;
// Play selected music
if (_currentMusicEvent != 0)
{
go->PlayDirectMusic(_currentMusicEvent);
}
_events.ScheduleEvent(EVENT_BM_START_MUSIC, 5000); // Every 5 second's SMSG_PLAY_MUSIC packet (PlayDirectMusic) is pushed to the client
break;
default:
break;
}
}
}
private:
EventMap _events;
uint32 _currentMusicEvent;
};
GameObjectAI* GetAI(GameObject* go) const override
{
return new go_brewfest_musicAI(go);
}
};
/*####
## go_pirate_day_music
####*/
enum PirateDayMusic
{
MUSIC_PIRATE_DAY_MUSIC = 12845
};
enum PirateDayMusicEvents
{
EVENT_PDM_START_MUSIC = 1
};
class go_pirate_day_music : public GameObjectScript
{
public:
go_pirate_day_music() : GameObjectScript("go_pirate_day_music") { }
struct go_pirate_day_musicAI : public GameObjectAI
{
uint32 rnd;
go_pirate_day_musicAI(GameObject* go) : GameObjectAI(go)
{
_events.ScheduleEvent(EVENT_PDM_START_MUSIC, 1000);
}
void UpdateAI(uint32 diff) override
{
_events.Update(diff);
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_PDM_START_MUSIC:
if (!IsHolidayActive(HOLIDAY_PIRATES_DAY))
break;
go->PlayDirectMusic(MUSIC_PIRATE_DAY_MUSIC);
_events.ScheduleEvent(EVENT_PDM_START_MUSIC, 5000); // Every 5 second's SMSG_PLAY_MUSIC packet (PlayDirectMusic) is pushed to the client (sniffed value)
break;
default:
break;
}
}
}
private:
EventMap _events;
};
GameObjectAI* GetAI(GameObject* go) const override
{
return new go_pirate_day_musicAI(go);
}
};
/*####
## go_darkmoon_faire_music
####*/
enum DarkmoonFaireMusic
{
MUSIC_DARKMOON_FAIRE_MUSIC = 8440
};
enum DarkmoonFaireMusicEvents
{
EVENT_DFM_START_MUSIC = 1
};
class go_darkmoon_faire_music : public GameObjectScript
{
public:
go_darkmoon_faire_music() : GameObjectScript("go_darkmoon_faire_music") { }
struct go_darkmoon_faire_musicAI : public GameObjectAI
{
uint32 rnd;
go_darkmoon_faire_musicAI(GameObject* go) : GameObjectAI(go)
{
_events.ScheduleEvent(EVENT_DFM_START_MUSIC, 1000);
}
void UpdateAI(uint32 diff) override
{
_events.Update(diff);
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_DFM_START_MUSIC:
if (!IsHolidayActive(HOLIDAY_DARKMOON_FAIRE_ELWYNN) || !IsHolidayActive(HOLIDAY_DARKMOON_FAIRE_THUNDER) || !IsHolidayActive(HOLIDAY_DARKMOON_FAIRE_SHATTRATH))
break;
go->PlayDirectMusic(MUSIC_DARKMOON_FAIRE_MUSIC);
_events.ScheduleEvent(EVENT_DFM_START_MUSIC, 5000); // Every 5 second's SMSG_PLAY_MUSIC packet (PlayDirectMusic) is pushed to the client (sniffed value)
break;
default:
break;
}
}
}
private:
EventMap _events;
};
GameObjectAI* GetAI(GameObject* go) const override
{
return new go_darkmoon_faire_musicAI(go);
}
};
/*####
## go_midsummer_music
####*/
enum MidsummerMusic
{
EVENTMIDSUMMERFIREFESTIVAL_A = 12319, // 1.08 min
EVENTMIDSUMMERFIREFESTIVAL_H = 12325, // 1.12 min
};
enum MidsummerMusicEvents
{
EVENT_MM_START_MUSIC = 1
};
class go_midsummer_music : public GameObjectScript
{
public:
go_midsummer_music() : GameObjectScript("go_midsummer_music") { }
struct go_midsummer_musicAI : public GameObjectAI
{
go_midsummer_musicAI(GameObject* go) : GameObjectAI(go)
{
_events.ScheduleEvent(EVENT_MM_START_MUSIC, 1000);
}
void UpdateAI(uint32 diff) override
{
_events.Update(diff);
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_MM_START_MUSIC:
{
if (!IsHolidayActive(HOLIDAY_FIRE_FESTIVAL))
break;
Map::PlayerList const& players = go->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
if (Player* player = itr->GetSource())
{
if (player->GetTeamId() == TEAM_HORDE)
{
go->PlayDirectMusic(EVENTMIDSUMMERFIREFESTIVAL_H, player);
}
else
{
go->PlayDirectMusic(EVENTMIDSUMMERFIREFESTIVAL_A, player);
}
}
}
_events.ScheduleEvent(EVENT_MM_START_MUSIC, 5000); // Every 5 second's SMSG_PLAY_MUSIC packet (PlayDirectMusic) is pushed to the client (sniffed value)
break;
}
default:
break;
}
}
}
private:
EventMap _events;
};
GameObjectAI* GetAI(GameObject* go) const override
{
return new go_midsummer_musicAI(go);
}
};
/*######
## go_cat_figurine
######*/
@@ -1277,6 +1640,10 @@ void AddSC_go_scripts()
new go_heat();
// Theirs
new go_brewfest_music();
new go_pirate_day_music();
new go_darkmoon_faire_music();
new go_midsummer_music();
new go_cat_figurine();
new go_gilded_brazier();
//new go_shrine_of_the_birds();