feat(Core/Script): Playing music from GameObjects and added holiday zones music script (#3307)

This commit is contained in:
Petric
2020-09-02 15:32:41 +01:00
committed by GitHub
parent e2f9a080f2
commit 29f2c2aeda
4 changed files with 399 additions and 0 deletions

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@@ -913,6 +913,7 @@ class WorldObject : public Object, public WorldLocation
void PlayDistanceSound(uint32 sound_id, Player* target = nullptr);
void PlayDirectSound(uint32 sound_id, Player* target = nullptr);
void PlayDirectMusic(uint32 music_id, Player* target = nullptr);
void SendObjectDeSpawnAnim(uint64 guid);