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feat(Core/Script): Playing music from GameObjects and added holiday zones music script (#3307)
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@@ -913,6 +913,7 @@ class WorldObject : public Object, public WorldLocation
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void PlayDistanceSound(uint32 sound_id, Player* target = nullptr);
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void PlayDirectSound(uint32 sound_id, Player* target = nullptr);
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void PlayDirectMusic(uint32 music_id, Player* target = nullptr);
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void SendObjectDeSpawnAnim(uint64 guid);
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