refactor(Core): replace NULL with nullptr (#4593)

This commit is contained in:
Kitzunu
2021-03-02 01:34:20 +01:00
committed by GitHub
parent dbefa17a53
commit 28f1dc5c0c
231 changed files with 923 additions and 923 deletions

View File

@@ -364,7 +364,7 @@ public:
switch (eventId)
{
case EVENT_SHADOW_BOLT_WHIRL:
me->CastSpell((Unit*)NULL, SPELL_SHADOW_BOLT_WHIRL, false);
me->CastSpell((Unit*)nullptr, SPELL_SHADOW_BOLT_WHIRL, false);
events.ScheduleEvent(EVENT_SHADOW_BOLT_WHIRL, urand(15000, 30000));
break;
default:
@@ -407,7 +407,7 @@ public:
{
if (moveType == FOLLOW_MOTION_TYPE && data == _summonerGuid)
{
me->CastSpell((Unit*)NULL, SPELL_DARK_OFFERING, false);
me->CastSpell((Unit*)nullptr, SPELL_DARK_OFFERING, false);
me->DespawnOrUnsummon(1000);
}
}

View File

@@ -414,7 +414,7 @@ void ProcessUnlearnAction(Player* player, Creature* creature, uint32 spellId, ui
player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
}
else
player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, nullptr);
player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, nullptr, nullptr);
CloseGossipMenuFor(player);
}
@@ -1208,19 +1208,19 @@ public:
{
// Learn Goblin
case GOSSIP_ACTION_INFO_DEF + 1:
ProcessCastaction(player, NULL, S_GOBLIN, S_LEARN_GOBLIN, DoLearnCost(player));
ProcessCastaction(player, nullptr, S_GOBLIN, S_LEARN_GOBLIN, DoLearnCost(player));
break;
// Learn Gnomish
case GOSSIP_ACTION_INFO_DEF + 2:
ProcessCastaction(player, NULL, S_GNOMISH, S_LEARN_GNOMISH, DoLearnCost(player));
ProcessCastaction(player, nullptr, S_GNOMISH, S_LEARN_GNOMISH, DoLearnCost(player));
break;
//Unlearn Goblin
case GOSSIP_ACTION_INFO_DEF + 3:
ProcessUnlearnAction(player, NULL, S_UNLEARN_GOBLIN, 0, DoHighUnlearnCost(player));
ProcessUnlearnAction(player, nullptr, S_UNLEARN_GOBLIN, 0, DoHighUnlearnCost(player));
break;
//Unlearn Gnomish
case GOSSIP_ACTION_INFO_DEF + 4:
ProcessUnlearnAction(player, NULL, S_UNLEARN_GNOMISH, 0, DoHighUnlearnCost(player));
ProcessUnlearnAction(player, nullptr, S_UNLEARN_GNOMISH, 0, DoHighUnlearnCost(player));
break;
}
}

View File

@@ -562,7 +562,7 @@ public:
if (!playerTarget)
return;
Creature* lastSpawnedGuard = SpawnedGUID == 0 ? NULL : GetSummonedGuard();
Creature* lastSpawnedGuard = SpawnedGUID == 0 ? nullptr : GetSummonedGuard();
// prevent calling ObjectAccessor::GetUnit at next MoveInLineOfSight call - speedup
if (!lastSpawnedGuard)