refactor(Core): replace NULL with nullptr (#4593)

This commit is contained in:
Kitzunu
2021-03-02 01:34:20 +01:00
committed by GitHub
parent dbefa17a53
commit 28f1dc5c0c
231 changed files with 923 additions and 923 deletions

View File

@@ -91,7 +91,7 @@ inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* targe
{
Player* player = nullptr;
if (!source && !target)
sLog->outError("%s source and target objects are NULL.", scriptInfo->GetDebugInfo().c_str());
sLog->outError("%s source and target objects are nullptr.", scriptInfo->GetDebugInfo().c_str());
else
{
// Check target first, then source.
@@ -113,7 +113,7 @@ inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* t
{
Creature* creature = nullptr;
if (!source && !target)
sLog->outError("%s source and target objects are NULL.", scriptInfo->GetDebugInfo().c_str());
sLog->outError("%s source and target objects are nullptr.", scriptInfo->GetDebugInfo().c_str());
else
{
if (bReverse)
@@ -146,7 +146,7 @@ inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* s
{
Unit* unit = nullptr;
if (!obj)
sLog->outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
sLog->outError("%s %s object is nullptr.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else if (!obj->isType(TYPEMASK_UNIT))
sLog->outError("%s %s object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.",
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
@@ -164,7 +164,7 @@ inline Player* Map::_GetScriptPlayer(Object* obj, bool isSource, const ScriptInf
{
Player* player = nullptr;
if (!obj)
sLog->outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
sLog->outError("%s %s object is nullptr.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else
{
player = obj->ToPlayer();
@@ -179,7 +179,7 @@ inline Creature* Map::_GetScriptCreature(Object* obj, bool isSource, const Scrip
{
Creature* creature = nullptr;
if (!obj)
sLog->outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
sLog->outError("%s %s object is nullptr.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else
{
creature = obj->ToCreature();
@@ -194,7 +194,7 @@ inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, const
{
WorldObject* pWorldObject = nullptr;
if (!obj)
sLog->outError("%s %s object is NULL.",
sLog->outError("%s %s object is nullptr.",
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else
{
@@ -225,7 +225,7 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, const Script
if (!guid)
sLog->outError("%s door guid is not specified.", scriptInfo->GetDebugInfo().c_str());
else if (!source)
sLog->outError("%s source object is NULL.", scriptInfo->GetDebugInfo().c_str());
sLog->outError("%s source object is nullptr.", scriptInfo->GetDebugInfo().c_str());
else if (!source->isType(TYPEMASK_UNIT))
sLog->outError("%s source object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.", scriptInfo->GetDebugInfo().c_str(),
source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
@@ -530,12 +530,12 @@ void Map::ScriptsProcess()
{
if (!source)
{
sLog->outError("%s source object is NULL.", step.script->GetDebugInfo().c_str());
sLog->outError("%s source object is nullptr.", step.script->GetDebugInfo().c_str());
break;
}
if (!target)
{
sLog->outError("%s target object is NULL.", step.script->GetDebugInfo().c_str());
sLog->outError("%s target object is nullptr.", step.script->GetDebugInfo().c_str());
break;
}
@@ -674,7 +674,7 @@ void Map::ScriptsProcess()
// Target must be GameObject.
if (!target)
{
sLog->outError("%s target object is NULL.", step.script->GetDebugInfo().c_str());
sLog->outError("%s target object is nullptr.", step.script->GetDebugInfo().c_str());
break;
}
@@ -704,7 +704,7 @@ void Map::ScriptsProcess()
// TODO: Allow gameobjects to be targets and casters
if (!source && !target)
{
sLog->outError("%s source and target objects are NULL.", step.script->GetDebugInfo().c_str());
sLog->outError("%s source and target objects are nullptr.", step.script->GetDebugInfo().c_str());
break;
}

View File

@@ -1327,7 +1327,7 @@ void ScriptMgr::OnShutdown()
bool ScriptMgr::OnCriteriaCheck(uint32 scriptId, Player* source, Unit* target)
{
ASSERT(source);
// target can be NULL.
// target can be nullptr.
GET_SCRIPT_RET(AchievementCriteriaScript, scriptId, tmpscript, false);
return tmpscript->OnCheck(source, target);

View File

@@ -309,7 +309,7 @@ public:
sLog->outError("Invalid MapScript for %u; no such map ID.", _mapId);
}
// Gets the MapEntry structure associated with this script. Can return NULL.
// Gets the MapEntry structure associated with this script. Can return nullptr.
MapEntry const* GetEntry() { return _mapEntry; }
// Called when the map is created.
@@ -431,7 +431,7 @@ public:
virtual void OnDamage(Unit* /*attacker*/, Unit* /*victim*/, uint32& /*damage*/) { }
// Called when DoT's Tick Damage is being Dealt
// Attacker can be NULL if he is despawned while the aura still exists on target
// Attacker can be nullptr if he is despawned while the aura still exists on target
virtual void ModifyPeriodicDamageAurasTick(Unit* /*target*/, Unit* /*attacker*/, uint32& /*damage*/) { }
// Called when Melee Damage is being Dealt